Taipan is a game of trading in the Orient during the...
- Category Gaming
- Size 23.5 KB
Taipan is a game of trading in the Orient during the 1800's.
Taipan v 1.0.1
Taipan is a game of trading in the Orient during the 1800's.
How To Play
*) Starting A New Game
Once you name your firm, you will be given an option about how you want to start the game.
You can choose to have either 400 in cash, 5000 in debt and no guns (harder) or no cash,
no debt and 5 guns (easier).
Once you make your choice, you will be transfered to the City page and arrive in
Hong Kong. Every time you arrive in Hong Kong you will have the opportunity to visit
Elder Brother Wu, the moneylender.
*) What To Do In Town
From the City page, you have some options. If you choose to start with guns, you will
probably want to start sailing around from city to city looking for enemy ship to
plunder. To sail away, select the destination city from the Go To: popup in the upper
right corner. Once you encounter an opposing fleet, you will be go into Combat mode.
If you choose to start with cash, you can begin to buy and sell commodities. In either
start mode your first ship will have 60 cargo spaces available (guns take 10 spaces each,
so if you took the guns, you'll only have 10 left). Displayed across the middle of the
City page you will find the local price per uint, the quantity you own stored in your
ships hold and the quantity you own stored in your Hong Kong warehouse for each of the
four commodities (Opium, Silk, Arms and General Cargo). Below the Hold and Warehouse
columns, the total units in use and the total space left is displayed.
*) Buying, Selling and Transfering Cargo
Tap on the unit price or quantity owned to select the commodity to trade, select the mode
for each table from the popups above each and push one of the transfer buttons to execute
the trade/transfer. The tables can be set to the following modes:
Buy/Sell (Right Table Only):
Displays the cost of each commodity. Transfering from this column (< button) performs a
Buy operation. Transfering to this column (> button) performs a Sell operation. The
left table should be set to indicate where purchased goods are to be stored and where
sold goods will come from.
Hold (Either Table):
Displays the amount of each commodity stored in your hold and the space available.
Warehouse (Either Table, Hong Kong Only):
Displays the amount of each commodity stored in your Hong Kong Warehouse and the space
You can transfer goods from your hold to your warehouse (or vice versa) when in Hong Kong
by selecting Hold for one table and Warehouse for the other table and tapping one of the
The amount that is Bought/Sold/Transfered is controlled by the push buttons below the
goods tables ranging from 1 to All.
There is a bank located in Hong Kong that you can use to save money and accrue interest.
Money stored in the bank is not subject to loss due to theft or fines.
Events can occur when traveling between cities or on arrival at a city. Certain events
can occur at other times.
Combat - While at sea, you run across either free lance pirates or the dreaded pirates
of Li Yuen! You will be transfered to the Combat form to do battle or run away.
McHenry - Any time you arrive in Hong Kong, if your ship is in less than Perfect
condition, you will be given the opportunity to visit the Hong Kong Shipyards where
McHenry will repair your ship, for a price of course.
Li Yuen - Every once in a while Li Yuen decides it's time to extort some money from you.
His lieutenants will accost you upon arrival anywhere but Hong Kong and tell you to go
to Hong Kong to pay Li Yuen. When you arrive in Hong Kong, Li Yuen will ask you for
some money. If you pay him, he will be satisfied for a while. If you do not, he will
continue to ask for money and his lieutenants will continue to pester you. Furthermore,
when Li Yuen wants money from you, his pirate fleet will be hostile towards you and
will appear more frequently. (They may still chase away othe pirates, but they will then
New Ship - Upon arrival at any port you may be given the opportunity to trade in your
existing ship for a larger one. If your ship is currently damaged, the price will be
New Gun - Upon arrival at any port you may be given the opportunity to purchase an
Elder Wu - Upon arrival in Hong Kong you will be given to opportunity to visit Elder
Brother Wu, the moneylender. Elder Wu may provide you with additional cash, but like
most banks, he won't lend you more than you have. Also like most banks, your loan
accrues interest at an alarming rate.
During combat, you have three options: Fight, Run or Throw Cargo. Tap the desired action
and then tap the "Go" button to begin the first round. Fighting will fire each of your
guns once. Running will attempt to escape from some or all of the enemy ships. Throwing
Cargo will increase your chances of escaping.
At the end of each round, the enemy ships will shoot back at you. They may either miss,
hit causing ship damage or hit and destroy a gun. If your ship status falls below 0%,
your ship will sink and the game will be over.
Between rounds, you can choose a different action for the next round or leave the current
action selected. Tap go to proceed with the next round. Combat will continue until all
ships are destroyed, escaped from or run away. In some cases, Li Yuen's pirate fleet
may show up and chase the others away. If you've paid him off, he will leave you alone.
Otherwise you will have to fight a whole new fresh batch of ships. If you succeed in
sinking or driving off all of the opposing fleet, you will be able to plunder the remains.
The greater the number of enemy ships in the fleet, the greater rewards can be.
The NFI push buttons are shortcuts to the Combat speed preference settings for Normal,
Fast and Instant speed.
-- Fixed a bug that could cause a Fatal Exception error when Cash/Bank or Debt exceeded
-- Fixed a bug that could cause a DataMgr: Index out of range error.
-- Fixed a bug that could cause a crash on the Buy/Sell/Transfer page when the popup menus
were tapped repeatedly at any city except Hong Kong.
-- Adjusted enemy ship strength to decrease damage early on and increase it at later stages
of the game.
-- Adjusted the random seeding to produce a more appropriate distribution of events.
Taipan was created by Art Canfil for the Apple II. This version for the Palm Pilot was
written by Matt Bowen.
Send comments or bug reports to [email protected] Updates can be found on many Pilot
software web sites (such as www.palmgear.com and www.palmcentral.com) or at the Taipan
homepage at http://mdbowen.ne.mediaone.net/taipan.