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: The Ruins of Ascennzia - Textures only

The Ruins of Ascennzia - Textures only...

  • Category First Person
  • Size 81.1 KB
  • Program by Ryan Armstrong

: The Ruins of Ascennzia - Textures only

The Ruins of Ascennzia - Textures only

===============================================================================

Title : The Ruins of Ascennzia - Textures only

Filename : ruins.BSP

Version : 06/22/98

Author : Ryan Armstrong

Email Address : [email protected]

Other levels by author : Water Treatment Plant 2 for Quake 2, Several low-profile

Quake 1 levels, and 1 Descent 2 level.

If you're interested, come check out my web page at:

http://www.golden.net/~tnrarm

Description : Ruins of an ancient civilization, with fallen (and standing) columns,

rubble, and caverns. Perfect for 2-4 players.

This zip contains only the textures, and is for those who have only the map :)

Installation : Just unzip it into your Quake 2 directory, and make sure you

extract directories. If you want to be stubborn and do it yourself,

the bsp file goes in the maps directory (under your quake2/baseq2

directory) and the wal files go into textures/zerker.

In the game, just start up a deathmatch, and use "map ruins"

to go to the level.

Alternativly, you can edit your maps.lst file in baseq2 and add

the following line somewhere in the file:

ruins "The Ruins of Ascenzia"

This will allow you to select it from the list, just like all the

normal levels.

Additional Credits to : id, and all the wonderful level editors who have inspired me.

You've done some great work, guys!

===============================================================================

* Play Information *

Game : Quake 2

Single Player : No

Cooperative : No

Deathmatch : Yes

Difficulty Settings : No (why would I have them?)

New Sounds : No

New Graphics : Yes, several new textures

Demos Replaced : No

==================================================

* Construction *

Base : None

Editor(s) used : QE Radiant, the best editor available for Quake 2 (In my opinion)

Known Bugs : Not that I've found. Let me know if you find anything.

Build Time : A few days, off and on.

Textures used : A whole bunch of Textures from Hexen

Compile machine : P233, 32 MB ram

QBSP Time : Not very long, maybe half a minute

QVIS Time (level 4) : 5 minutes?

QRAD Time (extra) : WAY too long!

Brushes : 453

Entities : 54

===================================================

* Copyright / Permissions *

This level is (c) by Ryan Armstrong 1998.

You may put it on a CD or whatever, but make sure you ask me first! Please don't sell it

or use it as a base for your own levels, the whole fun of level editing is making something

NEW!

* Where to get this map *

My Homepage : http://www.golden.net/~tnrarm

ftp.cdrom.com and mirror sites.

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