Jumbot v0.6
Version 0.6 of the popular Jumbot for Half-Life...
- Category First Person
- Size 469.8 KB
Jumbot v0.6
Version 0.6 of the popular Jumbot for Half-Life. See "More Info" for a list of what's new in this version.
Bots can now use turrets (like the ones in stalkyard and such).
Bots keep individual accuracy, FOV, etc. settings if specified by a new console cvar.
Added an option to add "random" bots (also never chooses the same bot twice unless it's used all the bots in a config file). This chooses a random bot profile out of a bot profile file of any size rather than adding bots in order.
Bots now use waypoints in the water flawlessly (as flawlessly as on land, at least).
Added a nav_autogen cvar. If waypoints are turned off, this will automatically generate a navigation system for the bot. This isn't quite as good as using pre-set waypoints, but works very well for an "on-the-fly" navigation system (for those of you that are too lazy to waypoint the levels).
Added a wp_jumpplace cvar and a makewpj command to allow better management of jump-waypoints.
Fixed problem with real clients being disconnected from a server on a level change (thanks to John Cook for getting back to me on this).
Fixed bug with random crashing at times when removing bots from the server.
Various AI fixes and improvements.