UT2004 - Carball 2.5 UMod [Zip]
Carball is a Gametype created for Unreal Tournament 2004.The...
- Category First Person
- Size 51.1 MB
- Program by Carball Dev Team
UT2004 - Carball 2.5 UMod [Zip]
Carball is a Gametype created for Unreal Tournament 2004.The action takes place inside a car while you work to push a large soccer ball into the opposing teams goal.The team with the most goals at the end of the match is the winner. Check out www.carball.org for carball related info.
Version 2.5 Changes..
Enhancements:
- Stats Support - if someone wants to modify a stats reader to read them.
- Fender Benders - on fast collisions
- Vehicle License Plates - Customizable
- Vehicle Wheels - Customizable
- Player Names above vehicles overhauled and transparancy is customizable
- Invis set to time limit and displays countdown on HUD
- Stop Time countdown between goals
- Overtime Faceoff - with Server admin adjustable overtime delay
- Timeouts - with Server admin adjustable timeout duration and number of timeouts per team
- Server admin Adjustable Spider mine limit
- Disable weapons in deadball situations. Boost still available for celebrations.
- Headlight control added. Can be toggled on and off
- New skins. Including some with self illumination
Fixes
- Ball teleporter fixes
- Vehicle telporter fixes
- Teammate selected item now displays when they are invisible
- No more scoring after time runs out.
- Improved item respawn at new faceoffs
- Improved goo lag
- Improved boost through bug
- Ball Cam retains focus on ball reset in spectator mode
- No more constant accessed nones in UT2004.log
- Wildcard base spawns the same as other pickups. No more delay.
- No more owngoals if offensive team touched the ball.
- Scoreboard fixed