G I A N T S v 2.7.1 (Ultimate)

This mod adds almost 200 new creatures to fight in

  • Category Traditional
  • Size 48.9 MB
  • Program by The Puma Man

G I A N T S v 2.7.1 (Ultimate)

This mod adds almost 200 new creatures to fight in Morrowind; Giants, Lich, Zombies, Mummies, etc. Includes DISMEMBERMENT & GORE! FINAL VERSION 2.7.1! Three new versions for Tribunal, Bloodmoon and Morrowind only.






Giant Scorpions

Skeleton Gladiators and Knights

Flaming Skulls and skeletal hands

Dwemer Spikers, Mech Spiders, Mech Wasps and Golem-Prototypes



Apostates (Beholders)

Fire Spurts

Rot Worms

Fire Daedra







Trolls - Mountain and Cave Trolls

Black Shadows


Face of the Forest

Frost Elementals

Elder Imps

Ice Imps

Field Haunts - Luminous Ghosts and "Apparitions"

Wild Vampires

Vampire Ancients - Ancient Vampire Lords

Spriggans - Earth, Night and Famine

Night Sprites - Frost Sprites



Golems - Ebony, Glass, Earth, Automatons & Colossus

Nymphs (warning: full female nudity used)

Giant Skeletons

Giant Spiders


Reaver Kingpins

Shalk Stalkers

Pack Nix-Hounds

Killer Netch

Sea Devils


Over 150 individialy crafted creatures in all!

A Breakthrough! NOCTURNAL monsters!! Now the nights of Morrowind will fill you with DREAD!

Guards attack all Npc-creatures these include Giants, Gorgos, Lich, Seducers, Trolls, Shades, Nymphs, Phantasms, Titans & Vampires.


For the first time animated DISMEMBERMENT!

Several of GIANTS creatures will now decapitate or slice in half when killed!

For the first time ever animated GORE!

Blood will spatter on the ground in real-time!

Cool death animations for Ancient Lich, Seducers, and Shades AND they will finally "drop loot" when they die! Ancient Lich and Seducers can now "TRANSFORM" into other creatures too! Just fight them and see! New sounds added to many previous creatures like; new feet & vocal sounds for Mummies, Golems, Famines and Zombies and "flapping" sounds for flying creatures. Tribunal's creatures now inhabit Vvardenfell!

ALL of GIANTS' skeletal minions will "shatter" pieces of bones that rattle to the ground when killed! New Death animations!

Guards will attack Dark Brotherhood assasins now!


24 new creature species added!

Now uses "Bloodmoon-Style" leveling. This means GIANTS' creatures are no longer more prevasive than Bethesda's. Werwolves will ROAM in Vvardenfell! Two classic GIANTS creatures are now "summonable": Ancient Lich are summonable, you must find "Martyriinn" and his journal somewhere in the Ashlands to find out about the other one! ;-)

Brand new 3d models for Giant Spiders, Imps and Field haunts! New "custom made" weapon models for Vampire Ancients! New "real-time" vocal sounds for classic GIANTS Npc-Monsters!

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