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Psykosis Sector

Hard-hitting action in an urban setting with both indoor and...

  • Category First Person
  • Size 1 MB
  • Program by Walrus(ShaMaN) aka Tony Collins

Psykosis Sector

Hard-hitting action in an urban setting with both indoor and outdoor areas. A network of catwalks is suspended above the main outdoor square linking buildings and rooftops.

Map Title : Psykosis Sector

Author : Walrus(ShaMaN) aka Tony Collins

[email protected]

Release

Date : 29 December 1999

Game Type : Domination, Deathmatch and Team deathmatch.

The default map file is labelled DOM-Psykosis. To play

in either Deathmatch game mode simply copy the map file,

paste the copy back into your /maps folder and rename the

copy DM-Psykosis.

Other

Files : An earlier version of this map featured some custom

textures. They are not in this version, but UnrealED makes

it well on impossible to remove the record of their use in

a map - so I've had to include 2 small .utx files which

you should paste into your /textures folder.

Also, one of my favourite music tracks from Unreal provides

a pumping backround for the action - paste the .umx file

into your /music folder.

Description : Hard-hitting action in an urban setting with both indoor

and outdoor areas. A network of catwalks is suspended

above the main outdoor square linking buildings and

rooftops. There is plenty of scope for strategy in the

map with some good sniper spots, shadowy lighting, tight

indoor killing zones and 2 (yes, 2) Redeemers. Neither

of them is easy to get to but they provide team players

with an invaluable tool to clear out well defended spots

before your teammates move in.

Ideal Loads : In DOMination games, 2 teams of 4 or 5 are good but do yourself

a favour and play with 9 players spread over 3 teams for

a dose of total carnage.

Deathmatches are good for anywhere between 3 and 8

players. Team DM play suits 3-5 players per team.

Shouts ! All my superb colleagues in the ShaMaN UT Clan, in

particular Shadrach(ShaMaN) for the great playtesting !

(Don't worry mate, I've left the ASMD's in there !)

Also a shout to YOU for trying this map out - mail me

some feedback please !

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