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AntiCamper v1.05

This mutator will cause any player standing in one area for...

  • Category First Person
  • Size 10 KB
  • Program by Patrick Freeman - "Mental"

AntiCamper v1.05

This mutator will cause any player standing in one area for too long (camping) to be punished.

This mutator will cause any player standing in one area for too long (camping) to be punished.

There are 5 settings: CampRadius, CampTime, and CampDamage, Fatness, and Speed.

All these settings can be configured in the AntiCamper Configuration Window.

which comes up when you click the UT "Mods" menu and choose "AntiCamper".

Here's how they work:

CampRadius

how large of a radius around a player to consider them a camper.

the default is 100

CampTime

the number of seconds that a player can be in the CampRadius before they are considered a camper.

the default is 3.

CampDamage

how much health to take off a player when CampTime is reached.

the default Health penalty is 30.

players can die from camping!

Fatness

how much fatness to add to a player when CampTime is reached.

the default Fatness penalty is 20.

default starting fatness for each player is 128

maximum fatness a player can reach = 240 (really fat!)

Speed

the percentage of normal speed to take away from a player when CampTime is reached.

the default Speed penalty is 10.

minimum speed a player can have = 50% of normal.

This mutator was not intended as a slam on "snipers",

as I myself like sniping and it's a skill to hit a 'good' player who is moving-jumping-dodging or otherwise acting like a crazed maniac.

No, the intent was to discourage "hiding" in games like "Last Man Standing" or "Fox & Hounds"

where a player can win by simply finding a hiding spot and just sitting there.

----------------------------------------------------

More detailed descriptions are available at

http://www.planetunreal.com/mutationstation/

as well as more mutators.

hope you enjoy them, please let me know either way ;)

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