Elder Scrolls V: Skyrim - A Quality World Map Mod v5.0 (All Roads)

File Info: Elder Scrolls V: Skyrim - A Quality World Map Mod v5.0 (All Roads)

Elder Scrolls V: Skyrim - A Quality World Map Mod v5.0 (All Roads)
Also known as:
Skyrim, Elder Scrolls V: Sky Rim, Elder Scrolls 5: Skyrim
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Description: Elder Scrolls V: Skyrim - A Quality World Map Mod v5.0 (All Roads)

This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! (I'm pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them. For additional details read the more information. (Source: Nexus)

In version 2.0 I made a map that shows main roads, only. This was requested by Farning, and is a great idea. Thank you. :) Enjoy!In version 3.0 I fixed a few roads to look nicer and added a missing road, found by Pcuser. This road is south of the Ritual Stone, which is located to the east of Whiterun. Thank you! Both maps have been updated so if you have either map you will want 3.0.In version 4.0 I compressed the map files using DXT1. There isn't any loss of quality and should improve performance, if you were experiencing any FPS hit that is. :) I also softened a few roads to make them nicer and re-drew them for a more fluid look. Lastly, I extended the road going south, to Cyrodiil.In version 5.0 I created two new maps. They are classic paper-styled maps to give that feel you are using a map and not a GPS device, haha. They are still in 3D, but have been completely redrawn and all 3D objects have been removed as well. I also drew the political borders for these maps: Whiterun Hold, Falkreath Hold, The Reach, Haafingar, Hjaalmarch, The Pale, Winterhold, Eastmarch, The Rift, all seperated by red borders. For the Quality Maps, I smoothed out a few roads and tried to make them a little nicer. :) Lastly, added option to have Hold borders for the Quality Maps. Will include Hold names soon!Thanks goes to Ethatron for providing enchanced map LOD. "The files have been generated with Oscape from the original ESM." I was originally doing this with vanilla textures, but after he released that, I couldn't -not- use them. Thank you Ethatron! :DAdditional Map Tweaks: (Optional)====================Add any of the following lines to your Skyrim.ini, under [MapMenu] section, only if you want! :D If you don't have a [MapMenu] section, you can make one at the bottom of your .ini. (Not Skyrimprefs.ini)The .ini is usually located at: \Documents\My Games\Skyrim\uLockedObjectMapLOD=8(loads objects such as waterfalls, etc) (may not work for some people) (has no affect on classic maps)bWorldMapNoSkyDepthBlur=1fWorldMapNearDepthBlurScale=0fWorldMapDepthBlurScale=0fWorldMapMaximumDepthBlur=0(reduces map blurring for a crispier experience. very subtle difference) (blur) (noblur)fMapWorldYawRange=3600.0000(able to rotate the camera 360 degrees)fMapWorldInitialPitch=90.0000(gives you a birds-eye view of the map, looking straight down instead of at an angle)fMapWorldMaxHeight=130000.0000fMapWorldMinHeight=5000.0000(changes min/max height of zooming in/out. change to your liking)fMapWorldZoomSpeed=0.0750fMapLookMouseSpeed=3.0000fMapZoomMouseSpeed=15.0000(these adjust the mouse speed and zoom speed. change to your liking)sMapCloudNIF=0(removes clouds from the map)For more information on these settings, and many more, check out Improved 3D Map tweaks by FireHawkX, and also check out Map Overhaul by xAtomz! :)If you are wondering, the colored map markers, used in the video, is a mod by Forsaken32.

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