Elder Scrolls IV: Oblivion - Unique Landscapes Ancient Yews
A more varied, unique, diversified forest environment...
- Category Traditional
- Size 4 MB
- Program by Carel de Winter
Elder Scrolls IV: Oblivion - Unique Landscapes Ancient Yews
A more varied, unique, diversified forest environment throughout Cyrodiil.
In some areas a denser and larger range of trees, bushes, shrubs and plants based on real environments. Unique areas like the 'Dark Forest, 'The Great Forest' and 'The Heath'. Imagine Oblivion Environments the way they were meant to be.
*** Version 1.0 ***
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits
8. Contact and Information
9. Legal Stuff/Disclaimer
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1. DESCRIPTION
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Unique Landscapes
Diversified Environments
"Cyrodiil is more tactile to the senses than ever before. Featuring new unique sound FX, ambience and unique creatures in select areas."
A more varied, unique, diversified forest environment throughout Cyrodiil.
In some areas a denser and larger range of trees, bushes, shrubs and plants based on real environments. Unique areas like the 'Dark Forest, 'The Great Forest' and 'The Heath'. Imagine Oblivion Environments the way they were meant to be.
UniqueLandscapes is 'Modular' So you can Pick And Choose which Areas you install.
The Ancient Yews features a complete Landscape makeover, inspired by the Yew trees of England, it includes a major water feature with waterfalls and stone pathways. Adorning the hill is Arkveds Spike which is the ideal spot to survey the land. Longmans Barrow is an ancient sealed tomb that is closed due to unknown reasons at this stage.
* Version 1.0 is the initial release.
* Version 1.1 features bugfixes.
* Version 1.2 features Ambience and Creature Additions.
* The Complete UniqueLandscapes Pack features Distant LOD
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2. Requirements
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>
The Latest Official Patch v1.1.511 if you experience Crashes to Desktop.
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3. INSTALLING
THE PLUGIN
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Place plugin file and all supplied folders into the Data folder of your Oblivion directory.
***You Can Pick And Choose which 'Areas' You Install***
*** Important 1 *** : To enjoy UniqueLandscapes we recommend The Latest Official Patch v1.1.511 : http://www.elderscrolls.com/downloads/
updates_patches.htm
Please Follow these Instructions for Installation and Compatibility : http://cs.elderscrolls.com/constwiki/i
ndex.php/Oblivion_Mods_FAQ#The_Patch
*** Important 2 *** : If you are experiencing Crashes to Desktop (CTD) Please Load your UniqueLandscape mods right after the 'Oblivion.esm' using http://timeslip.chorrol.com/obmm_downl
oad.html (OBMM).
If you don't use OBMM, please download http://www.nirsoft.net/utils/filedatec
h.zip and set the date of the UniqueLandscape.esp to be earlier then any other mod.esp
Having Problems Installing? ReadMe: http://www.elderscrolls.com/forums/ind
ex.php?showtopic=452801
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4. PLAYING THE PLUGIN
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>
From the Oblivion Launcher, select Data Files and check the box next to the
Unique Landscapes Plugin/s.
Or activate
in OBMM - Recommended
(Please
Read the OBMM Readme Supplied)
ForumThread Link
Change log ===============
5. SAVE GAMES
===============
*** Important 2 *** : If you are experiencing Crashes to Desktop (CTD) Please Load your UniqueLandscape mods right after the 'Oblivion.esm' using http://timeslip.chorrol.com/obmm_downl
oad.html (OBMM).
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===============
6. CONFLICTS
/ KNOWN
ERRORS
======================
======
Natural
Environments
Compatiblity:
After Testing the New Natural Environments 2.1.2, the findings are this: Natural Weather, Water, Habitat and Natural Vegetation 2.1.2 are completely compatible and highly recommended.
General Compatiblity:
OOO1.3, Francescos 3.0, Sagerblivs, Creature Continuum, Creature Intensity, Adrenaline etc, and all Creature Balance Mods are so far compatible. The only Issues that we are aware of, and will be addressing, is compatibility
with mods that add new buildings and villages etc. Cell Conflicts are NOT a problem, but if you find a new building is clipping with our foliage, please contact us and we will endeavour to contact the mod author and arrange a compatible version of their Building/Village
Mod. If you are using rain_nzs' DistantLOD mod, please install that first then install the UL mods over the top, this will overwrite any forts etc that he has added to the distantLOD, but we may make a compatible version at a later date
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7. CREDITS
=====================
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Credits:
The
UniqueLandscapes
Team,
Beta
Testers
(You
know
who
you
are),
mmmp1d,
KhadirgroGhurkag,
Max
Tael
and
all
Forum
Posters
.
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8. CONTACT AND INFORMATION
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=========
addiktive:
<
br>e-mail / MSN - [email protected]
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9. LEGAL STUFF/ DISCLAIMER
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Please feel free to share the plugins. Just dont take credit for them! If you want to release so called 'bug fixes' and alternative
versions or if you would like to create a Unique Landscapes
Compatible
Town or Village, please contact me - addiktive