Half-Life Map Compiler 1.3
This is a .map compiler for the Half-life engine, it uses 2...
- Category First Person
- Size 191.4 KB
Half-Life Map Compiler 1.3
This is a .map compiler for the Half-life engine, it uses 2 of valve's compileing tools(QBSP2 AND QRAD) and 2 of zoner's compileing tools (HLCSG AND HLVIS) These tools combined gave me the least hassle in compileing my Half-Life, Counter-Strike, and TFC maps. the batch features wad auto detect pre enabled, it gives you a choice if you want to put the wads into your bsp file, it also copys your map to your map directory if you want. It can also automaticly run your map using half-life. The batch is not very user friendly, but I think it's easier than using the worldcraft expert compile.
not very easy for people to use if they don't know anything about editing batch files, but you can edit them with notepad.
my email is [email protected] if you have any questions