Civilization: Call to Power v1.2
Upgrades Civilization: Call to Power to version 1.2,...
- Category Turn-Based
- Size 3.4 MB
Civilization: Call to Power v1.2
Upgrades Civilization: Call to Power to version 1.2, implementing a long list of bug fixes and feature additions. See "More Info" for a complete list.
New Features:
- Hot Seat Play
- Play By Email
- Hotseat/PBEM Interface Screen
- Scenario Pack Interface (description, test plan)
- New Scenario Options
- New suite of build queue messages
- Turns-to-next-pop display on City Screen instead of a food readout
- Trade routes can be toggled on and off
- Message Eyepoints can be activated from the keyboard
- Message indicating what city slaves were sent to after successful enslavement was added
- Tile Improvement placement precision increased
Bug Fixes:
- Graphics freeze from double-clicking an advance to research
- Trading with AI Bug Fixed
- Captured cities get selected
- Fixed eyepoint click centering AND selecting the city in some messages
- Fixed CD-check requirement that each player have a CD in multiplayer saved games
- Fixed hardcoded "Reset Trade Route" string
- AI stop-trespassing behavior is improved
- Boats/Undersea Tunnels pathing problem fixed
- Can continue play when someone wins the alien endgame
- Autocentering on special attacks now happens correctly
- Chat window scrolling bug fixed