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Warrior Kings v1.2 Patch

This is the v1.2 patch for the UK version of Warrior Kings...

  • Category Real-Time
  • Size 5 MB
  • Program by Microids

Warrior Kings v1.2 Patch

This is the v1.2 patch for the UK version of Warrior Kings. For the ton of details included in this update, see additional information.

Patch 1.2 fixes :

General Fixes:

- Fixed : LaserLock copy protection issue

- Fixed : Sound not playing on SoundBlaster 128 PCI cards under Windows 98

(if you had this problem and if you had modified the hardware acceleration of your

sound card to fix it, don't forget to set the hardware acceleration to "maximum"

if you want to have better performance)

- Fixed : Being able to click through the intro AVIs

- Fixed : A number of seemingly random crashes.

- Fixed : Multiplayer Chat window being enabled after a player has entered

"Spectator Mode"

- Added : "Game Speed - Fast/Normal/Slow" messages in-game

- Added : "Game saved successfully" message in-game

- Added : "Profile already exists..." message to Front End

- Fixed : in game save menu now automatically populates the "save as" edit box

with the correct level name.

- Added : Hint on Diplomacy button

- Fixed : Serious slowdown when training large numbers of units.

Gameplay Fixes:

- Fixed : characters occasionally disappearing when being ungarrisoned, particularly from Churches

- Fixed : Problems with sight range that causes objects like Towers sometimes not firing

- Fixed : A couple of issues with the pathfinding, particularly to do with formations attacking buildings

- Fixed : Units being killed when garrisonned

- Fixed : Minimap clicking still being active even when minimap is disabled

- Fixed : Dedicated server issues (chat window, economic interface etc).

- Fixed : Height of building considers depth of foundations underground (archers now lob at dock foundations)

- Fixed : Palaces & Forts lob properly

- Fixed : Tributes window being disabled when player still had at least 1 Trading post

- Fixed : Tributes reset if resources offered exceed resources available

- Fixed : Watchtower can now be re-garrisoned after evacuation

- Fixed : Invisible Garrisonned units taking part in normal combat

- Fixed : Units interacting with buildings (attacking and training) from great distances

- Fixed : Chat window still being active once you've entered Spectator Mode

- Fixed : Campaign Selection window not remembering which Campaign you've selected

- Fixed : Siege Weapons now do not fire on idle if on 'hold fire'.

- Fixed : Correct priest costs at the church.

- Fixed : Characters not dying when starving Fixed.

- Fixed : Cannot train past training capacity.

- Fixed : All Cut scene lock ups fixed

- Fixed : Only One Abaddon & Michael At a time per player

- Fixed : Machine Gun Corsairs have been stopped....

- Fixed : Greek Fire Trebuchets do damage to units (10m radius)

- Fixed : Trebuchets do damage to units around the thing they hit.

- Fixed : Supply Wagons/Forts do not resupply magical units.

- Fixed : Farms destroyed by mangonels & Trebuchets

Gameplay Tweaks:

- Tweak : Buildings now always burns to the ground

- Tweak : Multiplayer game population limit now 2000 (used to be 500)

- Tweak : Wormwood sends attack notification.

- Tweak : Training now faster in multiplayer.

- Tweak : Merchants trading at enemy Trading Posts doesn't get such a brutal amount of gold!

- Tweak : Formation of hand to hand units told to attack a unit will not target any buildings.

- Tweak : Cog can be repaired at dock (Have to switch cursor)

- Tweak : Unable to Possess some of the higher level Units.

Level Fixes:

- Fixed : Telamagna!: Savegame bugs

- Fixed : Telamagna!: Kang Manor no message when destroyed after being taken over.

- Fixed : Telamagna : Cheaty side route now no longer easy to win on.

- Fixed : Sneaky Succubi: Vericundi messages fixed.

- Fixed : Rescue Tomas: Cut scene lock ups fixed.

- Fixed : Angland Invaded: Enemy AI Tweaked.

- Fixed : Angland Invaded: -500 Wood cart fixed.

- Fixed : Flight To Angland & Siege Of Mordonis: Multiple Character Creation Fixed.

- Fixed : Tharingian Wilds: Correct levels unlocked after finishing level.

- Fixed : Slowest Levels Optimised.

Art Fixes:

- Fixed : Many '?' removed due to missing animations.

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