Public-Enemy Server v1.4 (Linux)

This is the updated v1.4 server files for running a Windows...

  • Category First Person
  • Size 56.6 MB
  • Program by public-enemy.org

Public-Enemy Server v1.4 (Linux)

This is the updated v1.4 server files for running a Windows server for Public-Enemy: A Dark Future, a Half-Life modification.

Changelog:

- MP5 SD Zoom should work properly

- The "setsec" and "setsyn" commands should work now, see the manual for more Information

- When using Metamod the MP5 should no longer be unavailable

- Akimbo weapons will not reload until both weapons are empty

- Dead players can no longer talk to the living ones

- If a Player uses the orbital device all the others now see a text warning message

- The red screen when taking damage is less disturbing

- On a players death the points are no longer reset to 30. See the manual for more Information

- There is now a team bonus for each player of the winning team even if the player dies

- The terminals now have names

- Added a counter to display the time remaining until a terminal is irreverably hacked

- The music volume is now turned down if a player uses the HL internal voice communication,

use the "cl_talkmusicvolume" variable to set the reduced volume value.

- Changed the aiming so that on the first few shots the weapons are a bit more precise and the screen

shakes less. (The recoil is applied on the view model rather than on the players view.)

- Changed the grenade damage: Impact mode does less, Delayed mode does slightly more and

Sticky mode does significantly more damage.

- Heavily increased the CyberBomb damage

- Glock 18 is now named correctly in the console

- Adjusted the radius damage function. The appropriate damage should now be done correctly.

- Dead players should no longer be healed by the CyberHeart

- Slightly decreased Seburo CX damage

- Increased Stoner damage

- Slowed down the movement speed in general (the bonus points will compensate that, speed bonus

due to points caps at +40%)

- Fixed the autoteam function

- Removed friendlyfire completely

- Added team spectator mode for leagues, use the "sv_teamspectator" cvar to de-/activate it

- The radar shows who is using a radio command

- If a player has too few points for all the items he selected they are now removed in the

following order: Cyber addons, Cyber parts, items, heavy weapons, pistols

- Added duck-toggle and walk-toggle

- The "model" command can no longer be used to change the players model

- Fixed some WinXP crash issues (hopefully all of them)

- Added pe_arena, use "votemap pe_arena" if you are few players in a large map

- Replaced the elevators in db_terrorbird with teleporters

- Changes on all 6 existing maps

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