Company of Heroes Patch v1.61 - v1.70 (German)

This recent Company of Heroes patch updates the game from

  • Category Real-Time
  • Size 13.2 MB
  • Program by Relic

Company of Heroes Patch v1.61 - v1.70 (German)

This recent Company of Heroes patch updates the game from version 1.61 to version 1.70. It offers DirectX 10 support for Windows Vista users, along with gameplay tweaks and a few fixes. Read below for more details.

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Company of Heroes Release Notes

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v1.70 05/29/2007

DX10 Features

- Edges of particles are softened where intersecting 3D objects.

- Thousands of additional "litter" objects in the world.

- Improved user control over anti aliasing settings.

- Alpha to coverage anti aliasing to improve quality of alpha test objects such as shrubs.

- Lighting quality has improved by moving all calculations per pixel.

- More precise point light calculations.

- Point lights can now cast shadows.

- 3D short grass on the terrain.

- Vertical refresh synchronization is enabled by default to improve visual quality by preventing tearing of the display image, use "-novsync" to disable.

- Hardware PCF for improved shadow quality.

Other Fixes

- Various crash fixes.

- Improved hack detection.

Gameplay

- Axis Pak38 50mm accuracy modifiers vs infantry target types have been reduced.

- Allied M1 57mm AT gun accuracy modifiers vs infantry target types have been reduced.

- Certain Infantry Antitank weapons (bazookas, panzerschrecks, recoilless rifles) accuracy modifiers vs infantry target types have been reduced.

- Attack ground functionality was removed from the 234 Armored Car to fix issues enabling it to fire through shot-blocking objects.

- Tank and armoured car weapon types can no longer one-shot kill 234/Puma Armoured car and M8 Armoured Cars.

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