Mesa3D v5.0

Mesa is an open-source implementation of the OpenGL...

Mesa3D v5.0

Mesa is an open-source implementation of the OpenGL specification. This is a stable release which implements the OpenGL 1.4 specification.


- OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")

- removed some overlooked debugging code

- glxinfo updated to support GLX_ARB_multisample

- GLUT now support GLX_ARB_multisample

- updated DOS driver (Daniel Borca)

Bug fixes:

- GL_POINT and GL_LINE-mode polygons didn't obey cull state

- fixed potential bug in _mesa_align_malloc/calloc()

- fixed missing triangle bug when running vertex programs

- fixed a few HPUX compilation problems

- FX (Glide) driver didn't compile

- setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work

- a few EXT functions, like glGenTexturesEXT, were no-ops

- a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,

glMultiDrawArrays and glMultiDrawElements were missing

- glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken

- Pentium 4 Mobile was mistakenly identified as having 3DNow!

- fixed one-bit error in point/line fragment Z calculation

- fixed potential segfault in fakeglx code

- fixed color overflow problem in DOT3 texture env mode

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