Unreal Tournament 2004 - DeathBall v2.4 [Zip]
DeathBall turns UT2004 into a mix of Football, American...
- Category First Person
- Size 63.6 MB
Unreal Tournament 2004 - DeathBall v2.4 [Zip]
DeathBall turns UT2004 into a mix of Football, American Football, Handball and war. In the end its a pure sports game, and at that a First Person Sports Game. Don't expect this to be a shooter, just because its for UT2k4!
Improved Hammer code, no locking up
Added dynamic replay speed (starting fast, getting slower), from 18 seconds down to 12
Drastic performance increase for most Radeon users
Fixed linux support (delete deathballsystemdefault.ini; dename defaultlinux.ini to default.ini; delete deathball.ini; start game)
Added community-bots (names similar to community members, and they talk similar stuff in game, 150+ bots so far, only 50 talk so far)
Added DB-SmallTouchdown; just like Touchdown, but for 3on3
So you got these football pitches, and you have to get the ball into the enemy goal. You have a melee weapon and a balllauncher. With your weapon you can kick other players around, kill the enemy ballowner with 2 hits and also kick the ball away (volley).
In your own penalty zone you can kill all enemy players with one hit. With the ball launcher you can charge up a shot, the longer you hold it the harder it will be and you can even bend the ball, so it will curl in the air.
Just like in football you should have a keeper in your goal. He has some special abilities like he's 130% faster than others & he can dodge.
Death Ball should be played with 5 players on each team, but a few maps also support lower player counts.
The gameplay is very easy too learn, but it's hard to master. At first it seems to be pretty simple, but the more you play the more you realise how complex it is and how many possibilities your team has.