PsychoMod v1.0 Final
Serverside mod with a lot of options (see reame for...
- Category First Person
- Size 202.1 KB
- Program by psychospaz
PsychoMod v1.0 Final
Serverside mod with a lot of options (see reame for details)
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PsychoMod Beta - Server Side Mod
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by psychospaz ([email protected])
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Everything, unless stated otherwise, was coded by psychospaz.
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Installation:
-unzip the zip into the quake2 directory
-start up quake2
-type "game psychomod" in the console
-start a server or sp game
Server Variables:
-sv_matrix - { toggle matrix mode on/off in SP (1/0) }
-sv_stunts - { toggles usage of stunts on server (1/0) }
-sv_team - { enchanced teamplay mode }
-sv_bulletmarks - { server bullet mark limit value }
-sv_tracers - { server tracer limit value }
-sv_cheats - { cheats on / off (1/0) }
-sv_laser_type - { 0-None / 1-LaserBall / 2-LaserBeam / 3-Both }
-sv_fall - { fall damage (.5 > sv_fall > 5) }
-sv_MonsterSeeMin - { monsters u see to set off matrix mode }
-sv_matrix - { SP Matrix Mode on / off (1/0) }
-sv_chatdistance - { distance from speaking player a message will be to be received }
-sv_stunt_door - { stunt key activating doors and buttons on / off (1/0) }
-sv_realbullets - { SP bullets in Coop or DM on / off (1/0) }
-sv_grapple - { Spawn with grapple on / off (1/0) }
-motd - { MessageOfTheDay - Server message }
(Set in server's config file by:
set varname "value")
Server Specific Commands:
-"helpsv" - { displays the list below in game }
-"sv nextmap" - { Goes to the next targeted map [for SP or Coop] }
-"sv team" - { toggles teamplay on/off }
-"sv bulletmarks" - { set bullet mark limit value }
-"sv tracers" - { toggles tracers for bullets }
-"sv cheats" - { toggles cheats on/off for server }
-"sv spawn" - { adds a monster into a DM server - see below }
-"day" - { length of a 'day' in minutes - by Warzone }
Server Specific Command Arguments:
-*sv spawn*-
-"Berserk" - { Adds a Berserk monster }
-"Gunner" - { Adds a Gunner monster }
-"Infantry"- { Adds a Infantry monster }
-"Soldier1"- { Adds a Blaster Soldier monster }
-"Soldier2"- { Adds a Shotgun Soldier monster }
-"Soldier3"- { Adds a SMG Soldier monster }
-"Chick" - { Adds a Chick monster }
-"Mutant" - { Adds a Mutant monster }
-"Hover" - { Adds a Hover monster }
-"Floater" - { Adds a Floater monster }
Client Specific Commands:
-"helpme" - { displays the list below in game }
-"block" - { takes a clients name as param and add them to chatblock list }
-"unblock" - { takes a clients name as param and removes them from chatblock list }
-"team" - { sets the team that you are on }
-"bfgcolor" - { changes BFG laser color (0:Blue/1:Red/2:Green) }
-"firemode" - { toggles weapon fire mode if present }
-"+hook" - { uses grappling hook }
-"+zoom" - { weapon zoom in }
-"+stunt" - { Stunts have special controls:
Face Enemy && Jump && In Air && "+stunt" = Kick with Backflip
Face Wall && Jump && In Air && "+stunt" = Wall Jump with Backflip
Face Wall && In Air && "+stunt" = Climbing }
Moving For/Back && Jump && "+stunt" = Diving with Prone
Moving Strafe && Jump && "+stunt" = Diving with Roll
Moving Direction && Crouch && "+stunt" = Roll in Direction
-"grappletype" - { 1st Parameter is render Style:
0 = Rope
1 = Lithium
2nd Parameter is grapple Style:
0 = PsychoMod Grapple
1 = Lithium Style Grapple
2 = Rope Grapple }
-"viewcam" - { Turns on viewcam for when dead. Has controls:
Fire - Respawn
Jump - Locked Cam
Crouch - Free Cam
Strafe Keys - Cycle Clients
InvCycle Keys - Cycle Monsters }
Weapons:
-*BLASTER*-
-1st- { .50 Calibre Handgun - Normal Ammo }
-2st- { .50 Calibre Handgun - Speed Shots }
-3st- { .50 Calibre Handgun - Flare Casing }
-4st- { .50 Calibre Handgun - No Ammo - Swat }
-*SHOTGUN*-
-1st- { Auto-Shotgun }
-2nd- { Auto-Cannon }
-*SUPER SHOTGUN*-
-1st- { 12 Gauge Shotgun }
-2st- { 12 Gauge Shotgun Slugs }
-*MACHINEGUN*-
-1st- { SubMachinegun Standard Fire Mode }
-2nd- { SubMachinegun Controlled Fire Mode }
-*CHAINGUN*-
-1st- { MiniGun }
-2nd- { Rotary Shotgun }
-*GRENADE LAUNCHER*-
-1st- { Grenade Launcher (Standard Grenades - All Types ) }
-2nd- { Grenade Launcher (Sticky Grenades - All Types ) }
-*ROCKET LAUNCHER*-
-1st- { Rocket Launcher (Direct Fire) }
-2nd- { Rocket Launcher (Indirect Fire) }
-LAS- { With Laser - Guided }
-LOK- { With Laser Lock - Seeking }
-*HYPERBLASTER*-
-1st- { Flamethrower (Close Range - High Damage) }
-2nd- { Plasma Rifle (Long Range - Low Damage) }
-*RAILGUN*-
-1st- { .50 Calibre Sniper Rifle }
-1st- { Tazer }
-*BFG10K*-
-1st- { Super Bomb Launcher (!Big F**king Gun!) }
-2nd- { Super Laser Gun (!Big F**king Gun!) }
-*GRENADES*-
-1st- { Fragmentation Grenades }
-2nd- { Gas Grenades }
-3nd- { Cluster Grenades }
-4nd- { Flashbangs }
Items:
Laser Sight - { Target enemy more accurately }
(Icon-Silencer)
Flashlight - { Light up a little area }
(Icon-Question)
C-4 Explosive - { Stick a slab of C-4 to a wall or person }
(Icon-Grenade)
Diving Mask - { Underwater Breathing , Protects your head, Filters Gas, Speed Swimming }
(Icon-Mask)
Regen-Stealth Suit - { Reduces damage, Health regeneration, Higher jump , Stealth, KungFu Mode, 2ndary Fire Magic(tm) }
(Icon-EnviroSuit)
Jet Propulsion Unit- { Jetpack for extra mobility }
(Icon-PowerArmor)
Grapple - { Gives you extra mobility }
(Icon-Turtle)
*Extra Notes:
- Crouching increases accuracy.
- Fire, C4 and sticky Grenades stick to clients.
- Body Armor protects from all fire.
- Doing a roll will get rid of fire on a client.
- The Regen-Stealth Suit's 2ndary fire will telefrag your victim.
- Holding crouch while falling reduces damage and initiates a roll on landing.
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