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Half-Life 2 - Zombie Master Patch v1.12 - v1.13 Patch

Half-Life 2 - Zombie Master Patch v1.12 - v1.13 Patch...

  • Category First Person
  • Size 2.8 MB
  • Program by Zombie Master Development Team

Half-Life 2 - Zombie Master Patch v1.12 - v1.13 Patch

Half-Life 2 - Zombie Master Patch v1.12 - v1.13 Patch

Changes

==============================

- [Fix] "Wall-running" exploit

- [Fix] Spamming Roundrestart caused the round to never restart

- [Fix] VGUI screens crashed the game

- [Fix] Squad selecting crashed if zombies in group die

- [Fix] Empty servers crashed by voteRR

- [Fix] respawn_entities could be called by anyone and crashes a server

- [Fix] Console commands could bypass limited spawns

- [Fix] Trigger_playercount was broken

- [Fix] Spawning 5 zombies when they wouldn't fit in the zombie cap deducted resources without spawning all five

- [Feature] Ragdoll fade time can now be set by changing cl_ragdoll_fadetime

- [Feature] Cool name colours for developers

- [Feature] Announce SteamIDs of TKs

- [Feature] Player name sent to the console when an explosive barrel is shot

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