Half-Life 2 - Zombie Master Patch v1.12 - v1.13 Patch
Half-Life 2 - Zombie Master Patch v1.12 - v1.13 Patch...
- Category First Person
- Size 2.8 MB
- Program by Zombie Master Development Team
Half-Life 2 - Zombie Master Patch v1.12 - v1.13 Patch
Half-Life 2 - Zombie Master Patch v1.12 - v1.13 Patch
Changes
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- [Fix] "Wall-running" exploit
- [Fix] Spamming Roundrestart caused the round to never restart
- [Fix] VGUI screens crashed the game
- [Fix] Squad selecting crashed if zombies in group die
- [Fix] Empty servers crashed by voteRR
- [Fix] respawn_entities could be called by anyone and crashes a server
- [Fix] Console commands could bypass limited spawns
- [Fix] Trigger_playercount was broken
- [Fix] Spawning 5 zombies when they wouldn't fit in the zombie cap deducted resources without spawning all five
- [Feature] Ragdoll fade time can now be set by changing cl_ragdoll_fadetime
- [Feature] Cool name colours for developers
- [Feature] Announce SteamIDs of TKs
- [Feature] Player name sent to the console when an explosive barrel is shot