Half-Life 2 - Dodgeball Alpha v7

Dodgeball:Source is a Full Conversion Mod based on the...

  • Category First Person
  • Size 50.4 MB
  • Program by Dodgeball Team

Half-Life 2 - Dodgeball Alpha v7

Dodgeball:Source is a Full Conversion Mod based on the Source Engine. Touting a unique blend of Sports, FPS, and Arcade style gameplay, Dodgeball:Source is able to entertain a wide variety of gamers. Dodgeball:Source is based around the popular playground/ gym game that we grew up playing.

Here is a list of items that have been updated in this release.

Gameplay: The bombballs are now "hot potato" style ticking timebombs. This means that after a certain amount of time they will explode. Throw them to the other side to avoid getting blown up.

Rapid fire now allows the player to throw unlimited balls (for the alloted time) without having to pick up dodgeballs.

"Bomb Time" has been added to the buy menu for 100 EXP and will create a slew of Bombballs on the opposite teams court. This forces them to throw them away as soon as possible but usually ends up killing a large number of their teammates.

The new EXPBall now spawns randomly throughout matches. This special ball gives its recipient a boost in EXP points.

Maps: Some of our most original and polished maps have been released with Alpha 7. The new db_utopia is released, db_combine, db_ritual, db_icerink also are now official maps included with Alpha 7.

Menu/Intro Video: A new intro video and main menu screen have been added.

Stability/ Performance: All collision models have been made lower poly to allow for more dodgeballs, bombballs, fireballs, and slimeballs to be on-screen at once without performance hitches. This has created a significant improvement in performance. All bugs that have been reported have been fixed.

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