Star Wars Jedi Knight II Dedicated Server v1.03a (Linux)
These binaries will allow you to run a dedicated Jedi Knight...
- Category First Person
- Size 563.8 KB
- Program by Lucasarts
Star Wars Jedi Knight II Dedicated Server v1.03a (Linux)
These binaries will allow you to run a dedicated Jedi Knight 2 server on the Linux platform. A full version of the game is required to run the dedicated server. This is an unsupported release.
Star Wars Jedi Knight II dedicated server for Linux.
Version 1.03a:
The Updated Binary patch 1.03a fixes com_error on very large packet fragments.
Version 1.03
With much gratitude to James Drews ([email protected]) for compiling this
and sorting out the problems.
Updated Binary includes fixes for:
compatible with pc point release 1.03
previous fixes:
c)-empty connect msg exploit crash
b)-random server crashes
-ERROR: opStack corrupted in compiled code
This archive file contains:
readme.txt : The file your reading now
jk2ded : Jedi Knight 2 linux binary
Install instructions:
On your linux box:
-Create a directory for the game. example:
mkdir /usr/local/games/jk2
-Copy the linux binary into this directory
-Mark the file as executable. example:
chmod a+x /usr/local/games/jk2/jk2ded
-Create the 'base' directory. example:
mkdir /usr/local/games/jk2/base
Note, YES, it is case sensitive and the program will look for all lower
case
-Copy the files from the base directory of the retail CD into the
base directory you just created. In particular, the assets0.pk3 and
assets1.pk3
Running the dedicated server:
-"cd" into the game directory (cd /usr/local/games/jk2)
-Run the binary. An example is:
./jk2ded +exec server.cfg
This example assumes you have created a configuration file called server.cfg
and placed
it into the "base" directory.
By default, the server will run in "internet" play mode and advertise its
presense to
the master server. If you wish to have a LAN play only server, change your
server
config to set dedicated 1, or change the command line to be:
./jk2ded +set dedicated 1 + exec server.cfg
Notes:
-The game will look in the base directory or home directory of the user running
the
program (~/.jk2/)
-If you set the logfile option to 1, the files will be stored in your user
home directory in ~/.jk2/base/
-Running the jk2ded binary under FreeBSD use
brandelf -t Linux /path/to/jk2/jk2ded
-If you are running the server behind a NAT box, any client machine also
behind
that NAT box will not be able to see the server listed in the "internet"
list.
Switch to the local lan setting instead.