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Star Wars Jedi Knight II Dedicated Server v1.03a (Linux)

These binaries will allow you to run a dedicated Jedi Knight...

Star Wars Jedi Knight II Dedicated Server v1.03a (Linux)

These binaries will allow you to run a dedicated Jedi Knight 2 server on the Linux platform. A full version of the game is required to run the dedicated server. This is an unsupported release.

Star Wars Jedi Knight II dedicated server for Linux.

Version 1.03a:

The Updated Binary patch 1.03a fixes com_error on very large packet fragments.

Version 1.03

With much gratitude to James Drews ([email protected]) for compiling this

and sorting out the problems.

Updated Binary includes fixes for:

compatible with pc point release 1.03

previous fixes:

c)-empty connect msg exploit crash

b)-random server crashes

-ERROR: opStack corrupted in compiled code

This archive file contains:

readme.txt : The file your reading now

jk2ded : Jedi Knight 2 linux binary

Install instructions:

On your linux box:

-Create a directory for the game. example:

mkdir /usr/local/games/jk2

-Copy the linux binary into this directory

-Mark the file as executable. example:

chmod a+x /usr/local/games/jk2/jk2ded

-Create the 'base' directory. example:

mkdir /usr/local/games/jk2/base

Note, YES, it is case sensitive and the program will look for all lower

case

-Copy the files from the base directory of the retail CD into the

base directory you just created. In particular, the assets0.pk3 and

assets1.pk3

Running the dedicated server:

-"cd" into the game directory (cd /usr/local/games/jk2)

-Run the binary. An example is:

./jk2ded +exec server.cfg

This example assumes you have created a configuration file called server.cfg

and placed

it into the "base" directory.

By default, the server will run in "internet" play mode and advertise its

presense to

the master server. If you wish to have a LAN play only server, change your

server

config to set dedicated 1, or change the command line to be:

./jk2ded +set dedicated 1 + exec server.cfg

Notes:

-The game will look in the base directory or home directory of the user running

the

program (~/.jk2/)

-If you set the logfile option to 1, the files will be stored in your user

home directory in ~/.jk2/base/

-Running the jk2ded binary under FreeBSD use

brandelf -t Linux /path/to/jk2/jk2ded

-If you are running the server behind a NAT box, any client machine also

behind

that NAT box will not be able to see the server listed in the "internet"

list.

Switch to the local lan setting instead.

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