FireArms v3.0 Full Client

This is the complete Windows install of the FireArms v3.0...

  • Category First Person
  • Size 181.2 MB
  • Program by FireArms Team

FireArms v3.0 Full Client

This is the complete Windows install of the FireArms v3.0 mod. Firearms is a modification of Valve Software's computer game, Half-Life. It's a realistic modification of the game, that focuses on teamplay with gameplay altered to the extreme.

Firearms Half-Life

Release Candidate 3.0 -- readme.txt







* Fixed treating concussion crash

* Fixed healing ammobox crash

* Fixed debug log files showing up on root C: drive

*** Fixed lag while shooting if debug logs were NOT read-only

* Fixed 'ghosting' spectator bug

* Added ability to choose voice set from command menu

* Fixed obscured death notice text when spectating

*** Was blocked by the VGUI part of the Spectating panel

* Moved scoreboard to last on the VGUI stack (means its always on top of everything else)

* Fixed parachute still being deployed after dying, spectating, then changing teams

* Fixed view bump on take damage not affecting actual accuracy

* Locked cl_sidespeed value to 400 (default)

* Locked cl_forwardspeed value to 400 (default)

* Locked cl_backspeed value to 400 (default)

* Lowered prone view position by 2 units

* Removed first person spectating (WAY too many bugs)

* Fixed ability to reload instantly after a prone sequence is completed

* Fixed multiple ricochet sounds playing on a single bullet impact

* Installed Global FA ban for caught cheaters

* Reduced max concussion value by 5

* Lowered penetration distances on all rifles

* Turned on FA Hard Code ban list and added all FAL ban ID's and Verified Jolt ban ID's

* Reduced Sniper Rifles ability to shoot while unscoped (cannot effectively shotgun snipe anymore)

* Fixed UZI lighting world brushes even with surpressor

* Lowered merge magazine sound volume for players with stealth skill

* Increased accuracy of all weapons roughly by 25%

* Changed Armor back to original 2.9 values: (Absorbtion Amount-- 80% Heavy, 70% Medium, 60% Light)

* Added AK74 nomenclature reload/animations

* Added MP5a5 nomenclature reload/animations

* Added Anaconda nomenclature reload/animations

* Added new Weapon Sounds (many different types)

* Numerous Gun Balances (way too many to list)

* Increased default max_speed to 270 (was 250)

* Added new player movement sounds

* fixed bfinfo bug (related to battlefield information)

* fixed treat reload bandage exploit

* cleaned up tons of unused code and coding errors



* Added new Texture Details for maps: OBJ_Vengeance, PS_Upham, SD_Durandal, SDTC_Balcome, TC_Basrah, TC_caen, TC_Iwojima.

* Added new map OBJ_Vengeance

* Added new version of TC_Caen

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