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Unreal Tournament 3 - DM-Shrine (PS3)

A small map consisting of a ruined building atop a spire of...

Unreal Tournament 3 - DM-Shrine (PS3)

A small map consisting of a ruined building atop a spire of rock rising out of the sea. Narrow walkways run around the outer and inner edges of the building while a long tunnel cuts through the rock underneath it. A shield belt waits on the roof, a damage amplifier behind the statue, and a Redeemer can be found halfway down the tunnel.

Comments:

This is my first effort for Unreal Tournament 3. It's a very small map suited to duels and fast-paced gameplay with low player counts. There's probably still some room for improvement, but unless any major flaws are discovered this will be the final version. The map was more of means of learning the new editor than anything else, and I'd rather move onto bigger and better creations than spend much more time trying to improve it.

Changes for full version:

* Improved lighting and shadows slightly

* Added a bunch of extra details throughout and more clutter in the tunnel

* Extended the buttresses further to the sides to give more room for dodging

* Moved the rear jump pad's target to the second level instead of the first

* Moved health vials from the bottom level to the tops of the pillars

* Fixed the fire emitters on the broken road

* Improved ambient sounds

Please let me know what you think.

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