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Space Empires V Patch v1.35

Released for Space Empires V, this is the v1.35 patch from...

  • Category Vehicle
  • Size 6.2 MB
  • Program by Malfador Machinations

Space Empires V Patch v1.35

Released for Space Empires V, this is the v1.35 patch from Malfador Machinations. Read below for details on what this patch contains.

There are 10 new fixes in v1.35

1. Added - Added another command line parameters.

se5.exe [Savegame path] [password] [-plrstop] [-moddir [dirname]]

-moddir [dirname] - This changes the directory name for the mod in the savegame.

2. Fixed - Bolt weapons were not firing on planets at maximum range.

3. Fixed - In combat, Automove would not move after a player's set targets.

4. Fixed - Units weren't launching in simulated combat.

5. Fixed - When sharing enemy designs, a player would receive designs it had created.

6. Fixed - The ministers would sometimes not control certain ships with specific design types.

7. Fixed - The Population Transport minister was not working correctly.

8. Fixed - Colonizing with a fleet would remove all of the ships in the fleet (Simultaneous) or

remove the wrong ship (Turn Based).

9. Fixed - Militia were not showing up in combat replays.

10. Fixed - Capture pods were not showing up in combat replays.

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