THE ROBED ENEMIES MOD
All skins are redone, and I think you all will like these...
- Category First Person
- Size 2.3 MB
- Program by Magna-Man
THE ROBED ENEMIES MOD
All skins are redone, and I think you all will like these much more than the previous. All male cultists have the same robe, but now there are diferent faces on each cultist. More realistic. The same applies to the female cultists.
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THE ROBED ENEMIES MOD FOR BLOOD2 - FINAL VERSION
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I want to apologize everyone wich downlouded the
previous magna.rez file and noticed a bug in the shotgun
reload sound. It was a test sound forgotten in the rez directory
wich caused this all. I'm sorry.
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So, what's new?
The damn bug is fixed, along with some new (nice) changes.
All skins are redone, and I think you all will like these much
more than the previous. All male cultists have the same robe, but
now there are diferent faces on each cultist. More realistic. The same
applies to the female cultists. Hope you all like it.
The Prophet now has a more bloody skin. It will scare your little brothers.
The Fanatics are better skinned, and have some new screaming death sounds.
not blood1 sounds, but very nice screams.
There is also some skin bonus for the souldrudges too. To give a new taste
to the game. They feel more free now.
How to?
Put the magna2.rez file into your blood\custom directory. If you don't have one,
create and drop the rez there. Start a blood2 game and choose custom from the pop-
up screen. select the magna2.rez file and start the game. Shoot some people.
I think something is wrong, your robed cultist's skin looks like the old ones!
This is mostly because you are using another rez file than mine,(like Tren's FX
enhancer) wich also holds skins for the cultists or someone else. To avoid this, just put
the magna2.rez as the last rez on the list. It will be loaded after all others are, and will
use the correct skins for the correct models. It will have absolutely no affect over other
things than the robed people, skins for each, and sounds for the fanatics.
Could you transform the shikari (or anyone else) into robbed enemies too?
Well, not yet. I just changed the models, animations and other stuff came from the model itself, and
I dont know how to create animations from scratch. It would not work right now.
Hey, what about the sounds missing from blood1?
I couldn't get them. The only tool I found to rip off sound from blood1 was ripper5, wich
gives me a runtime error. The wav's you hear in the game were found on the internet.
If you know some other way to get into blood1 sounds, please, drop me a line.
Once again, thank you very much for downlouding this mod, and I'm sorry for the bug inconvenience.
Send your coments, critcs and any other thing to:
Magna-man