Myth III v1.0.2 Patch
Here is the version 1.0.2 patch for your 3D real-time...
- Category Real-Time
- Size 5.4 MB
- Program by Mumbo Jumbo
Myth III v1.0.2 Patch
Here is the version 1.0.2 patch for your 3D real-time strategy title. There is a ton of fixes and features in this patch so read the additional information section for details.
Welcome to Myth III: The Wolf Age READ ME for the Version 1.0.2 patch
Installation
To install the patch, make sure you have already installed Myth III: The Wolf
Age. Please quit all other applications before launching the patch. If you
have any problems executing Myth III: The Wolf Age after applying the patch,
you may need to delete your 'preferences' folder in the Myth III: The Wolf Age
directory.
Issues Addressed in this Patch
· Resolution switching on GeForce 2 MX and GeForce 3
· GameSpy: Name background and icon sometimes spontaneously go black on all the name bars in the lobby player list.
· GameSpy: The dimmed games are almost too dim to be seen.
· GameSpy: Lobby text is unreadable at high resolutions.
· GameSpy: Games sometimes appear and disappear haphazardly in lobby (entire list)
· The "restart level" button when you fail actually does revert to the last
save
· It's possible to type during the "waiting for players" screen, but pressing
return activates cancel
· The F7 key now toggles on and off, rather than holding the key down
· Films crash on conclusion
· Fire does not set off satchels
· Main UI screen is really, really dark, dark red text for games in progress
is almost unreadable
· sometimes when hitting the "leave game" button after a game has finished,
the game will freeze for several seconds
· Random bug on title screen where the wrong resolution UI images are being
displayed
· GameSpy: You can buddy yourself
· GameSpy: You cannot unbuddy yourself
· GameSpy: Player limit gets reset to 16 every time
· In the list of game choices for a map, the enabled ones are dark red and
the disabled ones are white; this seems backwards.
· F7 does not list the current winning player/team in a non-random order
· GameSpy: In gamespy chat screens, sometimes sending messages will cause the game to crash
· In gamespy chat, player names show up as black with no icons
· In the multiplayer game type list, the enabled/disabled colors seem backwards
· Game information is in various shades of red, (ambigious)
· Fire burns in water
· carnage has corrected detail textures
· carnage uses carnage trees now.
· creep has corrected passability
· creep dark has a rebalanced unit set
· 45 jungle has koth removed
· 50 volcano has koth removed
· ramparts has corrected passability
· ramparts has rebalanced unit sets (light and dark)
· warriors now block.
· dwarves have a little less range and a more obvious contrail graphic.
· wight has a tweaked explosion graphic
· some units now spill more blood
· archers pick up and use flame arrows, also drop them when dying
· archer flame arrows do fire damage and cause units to flinch.
· ghol pick up and throw items appropriately
· warlocks have less range, do less damage and their fireballs travel slower.
· packmages have less range, do less damage and should send parts flying now.
· spider cultists and priestesses have team colors
· soulless attack faster.
· thrall bleed when they die now
· trow iron warrior have a greater chance of hitting units with their hammers now.
· trow punch and kick.
· warrior heroes have a portrait.
· level 7 wisps have portraits.
· trees block projectiles now.
· objects that can be picked up have selection circles.
· scenery on ramparts block artillery and the towers work now.
· netgame balls are numbered.
· netgame flags are numbered.
· texture resolution on netgame scenery improved 3x.
· versioning has been implemented