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McKool Island SP Map for Crysis

Story: Nomad is being sent to a previously uninhabited...

McKool Island SP Map for Crysis

Story: Nomad is being sent to a previously uninhabited remote Tropical Island to investigate unusually high KPA activity. This is my SinglePlayer Admission for the ICMC competition. I hope it is fun and challenging without being frustrating!

Features: Custom Objectives

Custom voiceovers

Plenty of action scattered about a large Island

Multiple Paths to each objective for replay value

To install:

Unzip this into your Crysis/game/levels

launch game and bring down console (hit ~ in menu)

Type con_restricted 0 first (to enable console commands)

Type map mckoolisland

For feedback email me at: [email protected] (but be nice - I just started)

known bugs:

None that I have found so far! AI gets a bit wonky at times though.

Credits:

Level Design - McKool

Voice for Commander Freeman - McKool

I am using a heavily modified version of the Dense Jungle Vegetation uploaded by asge9771 (I changed all of the density settings and removed a few objects from the prefab to conserve memory.)

Additional wave sound effects provided by www.findsounds.com

All voiceovers (Except Freeman) are stock from the game except for minor edits to fit the story.

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