ATI Radeon 9700 Car Demo (Bink)

DirectX 9 pixel shaders are used to simulate the light...

  • Category Other
  • Size 20.4 MB
  • Program by ATI

ATI Radeon 9700 Car Demo (Bink)

DirectX 9 pixel shaders are used to simulate the light reflection and refraction of 2 tone car paint. In addition, this demo showcases the high precision rendering of the Radeon 9700 - using high detailed normal maps to provide a high level of detail from a low polygon model. On the Radeon 9700, multiple models at this level of detail can be rendered simultaneously making these techniques ideal for implementation in racing games.

You might also be interested in…

GeForce3 Techdemo Movie #2 (quicktime)

Here is the Zoltar tech demo by Nvidia that demonstrates...

GeForce3 Techdemo Movie #1 (quicktime)

Here is the Chameleon tech demo by Nvidia that demonstrates...

Xbox Flash

This file contains an interactive flash animation of Xbox...

GeForce3 Techdemo Movie #4 (Quicktime)

Here is The Whole Enchilada tech demo by Nvidia that...

GeForce3 Techdemo Movie #3 (quicktime)

Here is the Inferno tech demo by Nvidia that demonstrates...

GeForce3 Techdemo Movie #2 (Win Media)

Here is the Zoltar tech demo by Nvidia that demonstrates...