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Enemy Territory - ETF v1.1 Patch

This is the v1.1 patch for ETF...

Enemy Territory - ETF v1.1 Patch

This is the v1.1 patch for ETF. ETF is a FREE team fortress mod for Enemy Territory which is also a FREE game. There are 10 classes which make up the game and 17 maps to frag away on. The game modes in ETF are CTF, Capture & Hold, Duel and Assualt.

1.0 - 1.1 Change Log

Code / Gameplay / GUI

- Fixed Slowdown Bug

- fixed hud votestring drawing

- added bots/pure/password info to server browser, filter on passworded servers

- fix server crashing when sentry is dropped in lava/slime

- added console command \showspecs

- .5 second delay added to firing after respawn

- agent team markers drawn properly

- removed false-positive sniper headshots (over the shoulder hits)

- added sniper "glancing" body shots that do half damage

- sniper rifle knockback reduced by 50%

- mapname printed in server log on map start

- forced soldier models to load if engineer is enabled (sentry needed rocket)

- gameindex with novote 1 not put into server maplist (can't be voted for)

- names in matchlog put in quotes to cope with spaces in names

- added \admin timelimit +x to set timelimit to now + x minutes

- fixed endgame scoreboard snapshot

- increased spectator slot drawing on ingame scoreboard to 20.

- implimented sentry 'turn around' to engineer menu in all huds

- Improved event handling for mouse control & key binds

- limited com_maxfps to 30-130 to get rid of some engine flaws but keep bunnyhopping smooth

- fixed overall lead shot damage to be 20 for shotgun and 50 for supershotgun consistently

- Sniperrifle now requires more accurate aiming

- autosentry turns a bit slower now and deals slightly less damage and knockback

- toned down crosshair whirl speed when stunned

- raised green armour damage absorbtion rate from 30% to 40%

- C&H scores increasing after timelimit up resolved

General

- Blank autoexec.cfg added to /etf to prevent server connecting trouble (will not overwrite an existing one in upgrade)

- Default server config values tweaked / added

Visual

- Napalm Launcher skin tweak (remove NL)

- Pulse grenade now red on weapons menu (not old blue)

- Sentry skin now easier to see

- Sniper rifle scope given more polies (less square)

- Rocket launcher skin more "dirty" and less shiny

- Super shotgun skin less shiny

Maps

- Orbital Capture and Hold / CTF map added

Forts:

- clipped area at bottom spiral in water so you don't get stuck

- Sticky corner by FR clipped

- fast caps fixed

Well:

- fr button heightened

- fast caps added

JapanC:

- FPS all fixed

- fast caps fixed

Mach:

- getting stuck in water doesn't happen anymore

- fast caps fixed

Rock:

- can't grab packs through floor anymore

Stag:

- floor texture lightened for better seeing

- lower resupply packs can only be grabbed by enemy agents, not the whole enemy team

- fixed fast caps

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