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Counter-Strike 1.5 Full Mod Client [Win32]

This is the full Windows Client for the non-retail...

Counter-Strike 1.5 Full Mod Client [Win32]

This is the full Windows Client for the non-retail Counter-Strike version 1.5. Also within the update is the Ricochet Mod for Half-Life that changes the standard first-person style to a third-person game with TRON deadly disc-like game play.

v1.5

----

[6.12.02]

Changes/Additions :

-------------------

- New map de_piranesi.

- Ricochet included in this release.

- Added logging of the anti-cheat system catching and kicking detected cheats.

- Added logging of "kick" commands.

- Added logging of "banid" commands.

- Changed error message if clients try to download missing resources to be more

helpful.

- Added new debug message for mod makers if a packet couldn't be parsed

correctly.

- Linux: hlds_run now does auto-restart by default (to disable: define

"-norestart" on the command line)

- Linux: hlds_run uses "exec" when you define the "-norestart" option.

- Linux: Added -pingboost command line parameter. Currently supports three

different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3'). These

may not work well (or at all) on some OS environments.

- Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull out

useful info.

New CVARS:

----------

- Added "serverversion", can be set to '1108' to view/re-record old demos.

- Added "sv_logbans" to turn the logging of player bans on and off. Default is

0 (off).

Bug Fixes:

----------

- Fixed mp_hostagepenalty not working.

- Fixed problem with server locking when the bomb is planted and a new player

joins the server.

- Restored "mp_fadetoblack" server variable.

- Fixed incorrect WonID logging.

- Fixed sv_allowdownload being required to be set to 1 for clients to connect to

secure servers.

- Fixed 'bad address type' fatal error on servers that attempt to run in secure

mode but have no DNS resolution.

- Fixed DropClient messages for Steam clients who were banned or have a

duplicate Steam ID to properly show the SteamID of the client.

- Fixed HLTV reporting wrong spectator numbers if connection to server was

pending.

- Fixed "multicast 1" not working if it was issued before HLTV connected to game

server.

- Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN

menu.

- Fixed DMC powerup bug where the invisibility ring would make people glow red.

- Fixed rcon bug in HLTV.

- Fixed delay being reset to default value during changelevel.

- Fixed a problem with propagating HLTV banners.

- Fixed client freeze on exit.

- Fixed framerate problem on some ATI video cards.

- Fixed MaxPing filter not being saved correctly.

- Fixed sky box bug.

- Linux: Fixed server using 64 MB more memory than it needed to.

- Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.

- Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.

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