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More QuakeWorld Client v0.96

Here is another client for QuakeWorld to use that still...

More QuakeWorld Client v0.96

Here is another client for QuakeWorld to use that still being worked on. See additional information for the readme.

This is mqwcl version 0.96.

Probably this is not a version you heard about, with eye-candy

improvements yet. But work on next mqwcl version takes longer and

longer. And there is a need for new version, because of some bugs

in v. 0.95, especially client security issues and cheating issues.

Not to mention about legality of mqwcl.

In general this is mqwcl 0.95, with few fixes applied, and very few

new features. And finally, with source released. Mqwcl 1.0 version,

with full documentation, is still a work in progress.

Another good thing in this release is support for Linux, as there

were no 0.95 for linux. Linux is fully supported, with full f_version

authentication, and with greatly improved GLX version.

Client authentication introduced in version 0.95 allows mqwcl to be

free of cheats and modified versions, with published source, which

is a requirement for its compliance with GPL. This prooved to work

fine, except some bugs in f_version, which sometimes (and sometimes

pretty often) caused legal clients to not be authenticated. This is

fixed and I believe it will work fine now. If you encounter any

problems with this stuff, report them immediately, as they have high

priority.

Many TF players asked for features, which would make mqwcl a legal

TeamFortress client. For now, it is consider cheaty in TF. Problems

reported are always the same: dead body filter, colour forcing and

skin forcing with fullbright skins. This stuff didn't fit into this

release, sorry. I plan to change it in next version, so be patient.

Colour and skin forcing, as well as fb_skins can all be blocked by

server (with FPD), so I suggest you use it for now on servers, which

allow mqwcl.

Since the end of April, there is a forum, where you can discuss about

mqwcl, report problems and ask for new features. Also, don't hesitate

to ask, if you have general QuakeWorld problems, someone will help

you to get into this great game for sure. Recently forums for

QWEX (http://ktpro.does.it) and KTPto (http://ktpro.does.it) were

added, and all those forums are now available in one place. So this

is a great place to visit if you are interested in development

in QuakeWorld, or just need help. Visit:

http://mqwcl.qhlan.org/forum

I'd like to say sorry to all ppl that put some work into mqwcl, as

you were not credited anywhere so far. I know most of you don't care

about this, but this is pretty important for me, and it will come with

mqwcl documentation in next version.

Check 096news.txt file for description of changes in this release.

azazello

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