Unreal Tournament 3 - Defend Unreal Territories

Defend Unreal Territories is a new gametype for Unreal

  • Category First Person
  • Size 69.3 MB
  • Program by Sylvain Pointud at www.defend-ut.com

Unreal Tournament 3 - Defend Unreal Territories

Defend Unreal Territories is a new gametype for Unreal Tournament 3. The concept was created taking inspiration from Tower Defense Warcraft. The goal is to prevent monsters' hordes from reaching an objective.

Firstly, the players' team will struggle on foot with conventional weapons. Then the players will be able to unlock bonuses (new abilities and objects) thanks to the points won each time a monster is killed. New abilities will enable the players to be faster, have more life and make more damage.

The players may be helped by automatic turrets.

Visit the Defend Unreal Territories 's Team at www.defend-ut.com:

- Josselin "Ethern1ty" CORNOU, Chris "Liquid" B, Sylvain "drakeslayer" POINTUD

Make Something Unreal Submission:

- MSU Phase 4:Best FPS Game Mod

- MSU Phase 4:Best Level for Game Mod

- MSU Phase 4:Best Graphics in Map

- MSU Phase 4:Best Educational Category

See the readme in the archive.

Defend Unreal Territories 's Team:

- Josselin "Ethern1ty" CORNOU

- Chris "Liquid" B

- Sylvain "drakeslayer" POINTUD

URL: www.defend-ut.com

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