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Deathball v1.8 - 1.9b Update [EXE]

This will update Deathball version 1.8 to v1.9...

Deathball v1.8 - 1.9b Update [EXE]

This will update Deathball version 1.8 to v1.9. A good number of additions and fixes were added to this sport mod for UT2k3.

V1.9 (31.10.2003)

Deathball:

Gameplay:

-No more pass lock on players that are being boosted (by enemy and friend) to remove the "broomstick" move

-Deflection: teammates always catch it; deflect power reduced to 70%

-Fixed: Keeper got his multijumps removed when he tried to dodge in midair

-Selfvolley power reduced to 1500 max (this only works with more than 6 players! with less players it's just like before: means no reduced self volley power)

-Fixed: Pass curving

-Fixed: Bounce goals now work with "volley only" mode

-Keeper no longer slowing down after low powered shot or pass without target

-lowered volley aimcone from 75 to 60

-Overload/shaken shot distraction increased and power reduced

-Bounce AND volley possible at the same time (hole altfire to disable your catch radius and volley at the same time; this is to avoid accidental catching)

Other:

-Deathball.exe ought to tell you to download the latest UT2k3 patch if its not available (not working properly with older ones)

-Replay of goals shown (not shown when 'short wait time' is on), when all players click fire it gets skipped (bug: when you are shooting the ball in replay the camera is jumping back to the point where you catched it for a millisecond)

-Added Deathball Voicepacks

-New radar options screen (in the settings now, no more ingame menu) + more options

-Cameras optimized

-Camera will always have ball in view

-Camera rotation is delayed (causing a better effect)

-Player can now see himself in the screens

-Shortname shown in F1 screen

-Enhanced Spam protection

-"Missed shots" renamed to "Missed chances"

-Renamed "Homerun" to "Touchdown"

-Banana mode by default on

-In Controls setup "walk" moved to deathball tab and renamed to "sprint"

-Fixed: When you score while sprinting you had no trails in the celeb phase

-"Remaining Jump" Number at beacon by default on

-A dead player's beacon vanishes as soon as he dies (no more accidential passing to dead players)

-Added "detail" option for "ball smoke trail" (that golden trail)

-Beacon: Health number now with color indicator, if red =>health is lower than 60

-Health number on hud changes color (like beacon health)

-Radar options in Settings (instead of ESC screen)

-Added bounce off sound when ball bounces off of a player

-Somersault animations dissabled (because it looks fake when you are doing one while volleying the ball, especially weird looking in replays)

-When ball control swaps a sound is played (upward octave when you get the ball; downward tritone when your team loses it)

-Fixed pass hero award definition (fault passes now have a harder effect)

-All beacon options on by default

-Fixed: falling back to ut2k3 menu

Maps:

-Goal Volumes fixed in DB-Curve, DB-Cube, DB-November, DB-Smallcube, DB-Icedemon, DB-Greenbaize and DB-Chill (sometimes keeper catched the ball before it crossed the line, but it was a goal tho)

-DB-Smallcube back to 1.6 + the new features like post sounds and cameras

-DB-Curve brighter

-DB-Icedemon:no more slippery ground in penalty zones, signs on ground in blue half now blue (red in both halfes in last version), tweaked performance in low map detail

-DB-Greenbaize, removed balls from pitch, improved performance

-DB-Cube ambient lighting less blue; added 3 'eggs' ;) ; several small fixes; Pbox is slightly smaller, the lines are the same, just the volume is smaller, it was too large compared to the lines earlier.

Tennis:

- Real Tennis scoring, 0, 15, 30, 40, deuce, game, set, match.

- Tourney Mode, lots of players on a server, only 2 players playing, rest is in line waiting for their turn to play. winner stays, loser goes back in line, next player in line plays.

- Tourney Mode - Taunts, you can have 5 custom taunts that will show on the scoreboard when you are playing. Go to the settings to configure them.

- Tourney Mode - Reset timer, when the ball doesn't get hit within 30 seconds, next round starts.

- Smash announcer.

- Kinda new scoreboard.

- New stats.

- Hit sound only occurs when the ball is hit.

- Players aren't blocked anymore when the server releases the ball, not when the ball crosses the net.

- Boosting Weakened.

- Map updated.

- Fixed the bug that if you shoot the ball out of the stadium you score.

- Speed-o-meter works 100% now.

- Deadly Ball is enabled by default.

- Anti server idle protection, when the server holds the ball for 30 seconds it resets.

Warefare:

First Release

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