Trophy Hunter 2003 v1.1 Patch
Update your outdoors hunting title by Infogrames, Trophy...
- Category Outdoor
- Size 2.6 MB
- Program by Infogrames
Trophy Hunter 2003 v1.1 Patch
Update your outdoors hunting title by Infogrames, Trophy Hunter 2003, to version 1.1 with a good number of fixes and additions.
Changes in version 1.1 Back to Top
Expert Hunter game mode, with rare animals (World Record Ribbon) and more difficult gameplay;
Animal tracks system improved;
Animals not resting on water and other AI improvements;
Animals avoiding negative slopes (do not go downhill in canyons, specially in custom-maps);
Interface sound volume slider added;
Ambient sounds volume slider added;
Show/hide GPS in game (F6);
Hide/show HUD as a toggle (F9);
Delete button added to the trophy room;
Shotgun's clean-shot fixed;
12am and "toogle" typos fixed;
Falling from ground fixed in New Mexico, next to the waterfall;
Improved mouse accuracy in list of locations, when choosing the location;
Ground texture distortions fixed in some 3D cards (like ATI cards);
Bear scent "use rate" fixed.
Dedicated server performance improved;
Can kick players in a multiplayer match by calling a vote - will be banned until the next match;
Can auto-kick people shooters in a multiplayer match (server option);
Do not allow vehicles in a multiplayer match (server option);
Show/hide names of other players in GPS during a multiplayer match (F5);
Message "player has left the game" added;
File "Game\MOTD.TXT", up to 255 characters, containing the server's message-of-the-day;
Option to launch a dedicated server from a batch / command line (see details bellow);
Dedicated-server showing match progress (elapsed and total minutes);
Dedicated-server can list the current players and their ids (type "/players" in the text input);
Dedicated-server can kick players (type "/kick PlayerName" or "/kick PlayerId" in the text input);
Server dumps the end-of-match information to the log file (match result);
Max view distance fixed (can't have client/server mismatch);
Fixed black screen when client tries to connect and doesn't have the custom-map running at server;
Fixed when client is disconnected in some rare cases when food is dropped.