MazeWars v1.3
You are moving through a complex maze and constantly being...
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MazeWars v1.3
You are moving through a complex maze and constantly being attacked by rather large ominous eyeballs! Whenever they are in the same corridor you are in,
and are facing you, they may, and in fact usually will, fire at you. Of course, you can fire back...
MazeWars
v1.3
6/17/98
Programmed by Eagle Berns, Roger Lawrence and Keithen.
Individeo
www.individeo.net
Instructions:
You are moving through a complex maze and constantly being attacked by rather
large ominous eyeballs! Whenever they are in the same corridor you are in,
and are facing you, they may, and in fact usually will, fire at you. You can
fire at them also. You fire by hitting the "phonebook" or "to do" button
(buttons nearer the center). You move through the maze by pushing the up
button for forward or the down button for backwards. You turn left by hitting
the calendar button (left most) or right by hitting the memo pad button (right
most). You may also use the Graffiti pad to move. Stroke to the left to
turn left; stroke to the right to turn right; stroke up for forward and stroke
down for back. The radar in the top-left corner of the forward view points in
the direction of the closest eyeball. There is also an overhead view which allows
you to see all the eyeballs and your character so you can manuever toward them.
Toggle between the overhead view and the 3D view by tapping in the numeric
Graffiti area. Movement will be slightly changed in the overhead view: Pressing
the movement buttons or stroking with the stylus will move you in the absolute
direction you indicated, essentially north, east, south, or west. If your
character is not facing the direction that you indicate, you will rotate
toward that direction. Warning: in the overhead view when the eyeballs get
near you, they can jam your sensors and you will not be able to see them.
You get a total of five lives, and the number of lives you have remaining
shows at the top of the screen. You will also find a score at the top: 100
points for killing an eyeball, and it costs you 1 point for firing. The top
10 high scores are recorded at the end of the game.
Registration enables the options menu item to choose game difficulty settings
and open up wrap-around passages from the edges of the maze.
Distribution and registration thru:
Palm Gear HQ
www.palmgear.com
sales: 800 741-9070
fax: 817 461-3482