CTF level for Unreal Tournament...
- Category First Person
- Size 590.9 KB
- Program by Jay Tee
CTF level for Unreal Tournament. Support for up to 16 players at start-up but 16 is probably a couple too many.
Title : Dante
Filename : CTF-Dante.zip
Version : Final (March 31 2000)
Description : CTF map for Unreal Tournament
Author : Jay Tee
Email Address : email@example.com
-=[ Play Information ]=-
Game : Unreal Tournament
Map : CTF-Dante
Mode : CTF
New Sounds : No
New Graphics : No
New Music : No
Bot Support : Yes
-=[ Construction ]=-
Base : New map from scratch
Build Time : One week, including lots of bot testing
Known Bugs : Sometimes, from the upper level, the central lava pit has a slight
HOM effect on one wall. Could I fix it? Nope.
Disclaimer : This map runs fine at 1024x768 on my 1 year-old P3-500, so
hopefully you shouldn't have too many problems.
-=[ Description ]=-
CTF level for Unreal Tournament. Support for up to 16 players at start-up but 16 is probably a couple too many. Try it by all means. This level has been designed primarily for bot matches and tested with that aim in mind. The bots can (and do) reach all the pick-ups in the central core (over the lava pit), even the redeemer.
Please enable the TRANSLOCATOR option when selecting to play this map. Without it the bots will get upset as they won't be able to grab the pick-ups in the central area. And, er, neither will you probably.
-=[ Forthcoming ]=-
More CTF (and maybe DM) maps as and when. Better architecture and the ongoing quest for the perfect bot-match.
-=[ Copyright / Permissions / Distribution Information ]=-
You are allowed to distribute this level on a non-commercial base, for example
over the internet and any other medium that is free of charge. Magazine cover
mounted CDs are also fine IMHO as it saves me the download time. Others may disagree
but then that's up to them.
Please distribute only the whole zip file, i.e. including this txt file.