Left 4 Dead - Mob Stadium 2012 Map
In this challenging CO-OP map - at the end of all time, the...
- Category First Person
- Size 14.1 MB
Left 4 Dead - Mob Stadium 2012 Map
In this challenging CO-OP map - at the end of all time, the only escape from apocalypse hides itself at Mob Stadium.
Mob Stadium 2012 is a single but fairly lengthly map with a grand finale.
MOB STADIUM 2012 (By: flapjax)
____________________________________________________________________
Viewing ChangeLog and revision notes for MOB STADIUM 2012.
____________________________________________________________________
Bug Fixes and Improvements
*Stadium Walls can no longer be exploited
*Rescue closet added (at first trap near staium wall steps).
*Resolved the need to restart map in multiplayer bug.
*Stadium retextured
*Corner rooms with lifting floors now has working NAV
*Crash Spot (second door after first trap) has been resolved.
*Main Bad Guy Skull monstrosity's eyes now manage 30% more damage.
*No rescue glitch resolved (Rescue occurs when entire undowned team is standing in the UFO's beam for 6 seconds)
*New brushes added
*New credits added
*Increased lighting in most areas
*Improved the behaviour of some of the small room "riddles".
*New NAV mesh
*Resolved traps from preventing progress
*Improved finale event gameplay (the stadium doors now close during the event as well as other new features).
Needed updates**************************
*More texture detail, improved geometry, and other visual improvements
*Map difficulty/balancing.
*At least two more connecting maps
*Resolve black unrendered textures at entry tops of stadium doors
*Some SI still get stuck at thier spawn locations
*Cliping wedges need to be added to improve bot behaviour and keep them from getting stuck in corners.
*Improve or replace some room riddles.
*Other improvements pending feedback
************************************************
Beta 1 released 09/15/2009