Quake3: Arena Shader Manual
This is a manual outlining the syntax and basic principles...
- Category First Person
- Size 962 KB
- Program by Id Software
Quake3: Arena Shader Manual
This is a manual outlining the syntax and basic principles behind using shaders.
As defined in the manual, "Shaders are short text scripts that define the properties of a surface as it appears and functions in a game world (or compatible editing tool)". The manual contains some illustrations to serve as examples.