Dungeon Siege v1.0 - v1.11.1462 Patch [German]

The first official non-beta patch is available and will...

  • Category Action RPG
  • Size 29.8 MB
  • Program by Moritz Franckenstein

Dungeon Siege v1.0 - v1.11.1462 Patch [German]

The first official non-beta patch is available and will update your v1.0 install to v1.11.1462. See more infomation for details.

Updates

Version 1.1 of Dungeon Siege contains the following updates and changes:

General

* Fixed all known journal update issues related to quests. The Journal now

updates correctly when a quest is completed or a new quest is received.

* Fixed all known content placement issues such as inaccessible containers that

could not be opened and "floating" objects.

* Increased game performance in several low-performance areas.

* Resolved all known issues with end bosses, such as Gom not fighting back on

rare occasions.

* Fixed all known fading issues.

* Updated ZoneMatch user interface and improved ZoneMatch functionality and

performance in the following ways:

o Icon indicating password protected games.

o More user friendly chat interface.

o New searching support based on user-defined filters.

o Ability to message friends from ZoneMatch interface, the staging area,

and end-game screen.

o Increased stability.

* Resolved issues with sounds cutting out.

* Added safety to prevent the game from starting if critical resource files are

missing. Notification dialog will appear if any of these files are missing.

* Added data corruption retry code - game will attempt to recover from unstable

hardware causing corruption in data that is loaded from hard disk.

* Moved screen shots into their own \Screen Shots subdirectory to clear up

clutter.

* Added new command line options:

o noalttab=true, prevents task switching during gameplay (supported on

Windows XP only)

o nowinkeys=true, disables the Windows keys (supported on Windows 2000

and Windows XP only).

o user_path=, specifies where the user files go (rather than \My

Documents\Dungeon Siege).

o Other path-related command line options are: keys_path, map_paths,

mod_paths, res_paths, save_path, and shots_path.

* Fixed the issue of a missing or moved "My Documents" folder causing problems

such as crashing on game start.

* Improved many error messages to include more information to better help

diagnose hardware configuration problems.

* Added an hourglass cursor to show when the game is busy.

* Switched to 100% client/server model to be more NAT- and firewall-friendly.

* Removed "chunky" and "superchunky" cheat codes.

* Displacers now save their state in the character save file in multiplayer

using new quest saving functions, affording some measure of "saving" in

multiplayer.

* "Transmute" scroll can no longer transmute characters.

* Fixed problem of characters getting "stuck" in the Swamps.

Mod Related

* Switched map node mesh index format to be more mod-friendly when gmax is

released.

* Added a new naming key format to be more mod-friendly.

* Exported many new functions to allow even further modding of the game.

* Added dsdll extension method.

* Exported UI functions and added 'command' and 'call' actions for UI modding.

Version 1.11 of Dungeon Siege contains the following change:

* The duration for blood has been shortened and the flying debris of monsters

in combat has been reduced, and in some cases eliminated.

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