Quake 3 Arena - Area51 Alien
Alien from the Area 51 arcade/ pc/ console games...
- Category First Person
- Size 1.7 MB
Quake 3 Arena - Area51 Alien
Alien from the Area 51 arcade/ pc/ console games
INSTALLATION
Just unzip the files contained in the archive, to your Quake3 Arena\baseq3 folder.
The skins and other files that make up Area 51 aliens are actually in the md3_area51.pk3 file located in your baseq3 folder.
After unzipping md3_area51.pk3, bot-area51-a51blue.pk3, bot-area51-a51purple.pk3, bot-area51-a51red.pk3 and bot-area51-area51.bot should be in your baseq3 directory.
USING AREA 51 ALIENS IN QUAKE 3 ARENA
To use Area 51 aliens, from the Main menu, choose Setup->player->model. Scroll through the
list and find them. 4 Skin variants are there. Fully CTF compatible :)
ENJOY!
Well, this is my second Q3 model and I put a lot more effort into it. The model is a low poly version of the
one used on the arcade game Site 4 (Area 51 sequel). The original was over 900k polys!! I figured since I had
the files, I might as well put them to use. I probably should have spent more time on the textures and UVW mapping
but since my spare time is almost nill, I had to cut myself short, otherwise I would work on it for years. All
the animations are mine except for death01 (the one where he writhes on the ground screaming, with his chest
'fingers' twitching) which is one of Paul Steeds bip files slightly modified. Animation note: The build of the
aliens legs, especially the long calf made it difficult to give the model a real predatory stance, I came close
but missed 'the look' by a hair. The orange and purple aliens are actual characters from the original Area 51.
Read and blue are for CTF, etc. (of course). I included bots for each color alien for your enjoyment.