GLHexen 2 DEMO for MacOS
This is the original 3 level demo version of Hexen 2...
- Category First Person
- Size 13.2 MB
- Program by p0x
GLHexen 2 DEMO for MacOS
This is the original 3 level demo version of Hexen 2 converted for use on MacOS. Please see the GLHexen 2 DEMO readme for installation instructions, and further info.
Hexen 2 for the MacOS
®1997-2000 Raven Software
Requirements
- MacOS 8.5 or higher
- 32 MB RAM (48 recommended)
- A video card that supports OpenGL with at least 4MB of VRAM.
A Rage 128, Voodoo3 or higher are strongly recommended.
What is this?
Back in 1997, Raven Software released Hexen 2 for Windows 95, but the game never
made it to the Mac. They have since released the source code, so we are able to
bring you a MacOS version of Hexen 2 at last!
This is a DEMO version of the full game. If you want to play the retail version
of Hexen 2, you will need to buy the PC version to use on the Mac. Some suggested
online stores: www.activision.com, www.outpost.com. We have no affiliation with any
online retailer. Once you have purchased the full PC version, you'll need to download
the Mac application from the same website from which you grabbed the Mac demo.
Hexen 2 is the 3rd in a series of games by Raven Software. The first was Heretic,
followed by Hexen, and this entry: Hexen 2. Hexen 2 was followed on the PC by
Heretic 2, which to date has not been ported to the Mac. For details on gameplay
and some background on the game itself, please see the file "Hexen 2 Demo Instructions"
for more.
Mac-specific notes
Since Hexen 2 was ported to the Mac for free based on open-source code, we cannot
promise support of any kind. The Mac version is completely unsupported by both Raven
and id Software, so please do not e-mail them with any problems - they will most
likely ignore you.
You can configure most of the Mac settings by holding down the Command key when
double-clicking on the application to start it up. If you are using a mod and need
to pass some "command line" parameters to Hexen 2, you can type those commands in a
text file, then drag that text file onto the application to treat those commands as
if they were typed on a terminal-based command line.
The Mac conversion was done by Brad Oliver ([email protected]) and
Frank Condello ([email protected]), based on the work done on GLQuake
by David Caldwell and others. Although the conversion was done for free by
volunteers in their spare time, we are striving towards a commercial-quality
app and we believe it is almost to that level.
Need further help?
If you are having trouble or would like to report a bug, please send an e-mail
to either [email protected] or [email protected] with as many details as you
can provide, and we'll try to help you out.
The Hexen 2 for Mac homepage is here: http://www.planetquake.com/paroxysm/
Known Issues
- The code is based off the open-source Hexen 2 Mission Pack code. That codebase
has no explicit support for the regular Hexen 2 release or the demo, but we were
able to make it work with a little bit of hacking. You may encounter some minor
scripting errors or possibly get dumped back to the Hexen console during a game.
In the event this happens, please let us know and try to provide a saved game if
possible. We have played through the demo to completion with no problems, so in all
likelihood you won't see anything like this.
Future Plans
- Add GameRanger support
Version History
0.8 - 25 November 2000
- First release, in sync with the 1.12 Hexen 2 Mission Pack codebase.