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Panzer Elite Patch v1.08 beta

This latest patch has a slew of nice fixes and features...

  • Category Other
  • Size 1.2 MB
  • Program by Wings Simulations

Panzer Elite Patch v1.08 beta

This latest patch has a slew of nice fixes and features. See more info for the list.

NOTE: Some changes are only available in the Hardware Version!

Menu Related Changes

replay scenario now works

medalls distribution changed and fixed

japan check deleted, ie. will run on japanese windows

campaign skips now unlimited, ie. you can skip scenarios

as long as you want (with negative score though)

joystick button reassignment fixed

if you turn off tutorials the help bubbles now dont show

either (ShowTutorial=OFF)

Realism Panel is now in the main menu and effects Instant

Action, Single Scenario and Campaign

Note: Campaign still features the same realism panel in the

ADC screen

Support for Custom Campaign Mods installed. You need to turn

those on in the pe_menusystem.ini with setting the variable Enable_Custom_Campaigns

to 1. Questions how custom campaigns can be implemented should

be asked in the mod forum please (instructions to follow)

When turning off the intro it should turn off the historical

videos as well (Play_intro=no)

AI related changes

Wingman now face the enemy when left alone. If there is no

enemy in sight they default to the players facing

Wingman turning back to enemy slightly better

Repair time for tracks and wheels reduced so that they can

be repaired during a scenario

Psw222 no longer indestructable

Soft Vehicles (Trucks) and Halftrucks are now more fragile

for destruction

Fixed the bug where the AI spotting realism setting made

the AI vehicles doing nothing

Game related changes

Message window will stay off when turned off via Ctrl-T

Esc Menu changed: menu items are no longer shown when not

active (example: replay scenario in instant action etc.)

Allied Vehicles get optional zoom (pre zoom, ie. either zoom

or standard, not both)

Physics adapted: bushes/infantry no longer stop tank as much

as they used to

Damage Modell: changed some parameters to help the "Sherman

kills Tiger" problem

Artillery modell changed: kills now dependend on roof armor

and wether or not you are unbuttoned

When you die you can switch to your wingman

You can manually switch to your wingman by selecting it and

pressing Ctrl-J (Jump)

Colliding with Trees or Infantry no longer slows down your

tank

If a wingman is destroyed his external view is no longer

acessable

Assault Guns are now playable fully with mods from our fans

Collision Detection when driving backwards implemented

Multiplayer changes

You can switch to your wingmans tanks with Ctrl-J

External View disabled when a tank is destroyed to prevent

"cheating"

Camera views limited in MP (height...no flying scouts anymore)

Damage to houses etc. is now send to clients as well

Mousetank and Textwindow can be turned off permanently in

MP as well

You can now name your session (16 letters max) to easily

identify multiple sessions in one window

Modified the network design to fully use async DirectPlay

now which should enhance stability

IMPORTANT to Kali users: the default Panzer Elite setting

in Kali is BROKEN. Please ask our experts in the multiplayer

forum how to set Kali to correctly play PE MP!

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