Counter-Strike v1.4 - v1.5 Retail Patch (Korean)
The file will update the retail Korean version only of...
- Category First Person
- Size 18.8 MB
- Program by Valve Software and Counter-Strike Team
Counter-Strike v1.4 - v1.5 Retail Patch (Korean)
The file will update the retail Korean version only of Half-Life: Counter-Strike from v1.4 to v1.5.
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Counter-Strike Mod for Half-Life
v1.5 Release Documentation -- Readme.txt
http://www.counter-strike.net
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v1.5
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[6.12.02]
Changes/Additions :
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- New map de_piranesi.
- Ricochet included in this release.
- Added logging of the anti-cheat system catching and kicking detected cheats.
- Added logging of "kick" commands.
- Added logging of "banid" commands.
- Changed error message if clients try to download missing resources to be more helpful.
- Added new debug message for mod makers if a packet couldn't be parsed correctly.
- Linux: hlds_run now does auto-restart by default (to disable: define "-norestart" on the command line)
- Linux: hlds_run uses "exec" when you define the "-norestart" option.
- Linux: Added -pingboost command line parameter. Currently supports three different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3'). These may not work well (or at all) on some OS environments.
- Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull out useful info.
New CVARS:
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- Added "serverversion", can be set to '1108' to view/re-record old demos.
- Added "sv_logbans" to turn the logging of player bans on and off. Default is 0 (off).
Bug Fixes:
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- Fixed mp_hostagepenalty not working.
- Fixed problem with server locking when the bomb is planted and a new player joins the server.
- Restored "mp_fadetoblack" server variable.
- Fixed incorrect WonID logging.
- Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers.
- Fixed 'bad address type' fatal error on servers that attempt to run in secure mode but have no DNS resolution.
- Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client.
- Fixed HLTV reporting wrong spectator numbers if connection to server was pending.
- Fixed "multicast 1" not working if it was issued before HLTV connected to game server.
- Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu.
- Fixed DMC powerup bug where the invisibility ring would make people glow red.
- Fixed rcon bug in HLTV.
- Fixed delay being reset to default value during changelevel.
- Fixed a problem with propagating HLTV banners.
- Fixed client freeze on exit.
- Fixed framerate problem on some ATI video cards.
- Fixed MaxPing filter not being saved correctly.
- Fixed sky box bug.
- Linux: Fixed server using 64 MB more memory than it needed to.
- Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.
- Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.