Jedi Academy Dedicated Server v1.011 [Linux]

This is the Linux dedicated server that includes the...

  • Category First Person
  • Size 1.4 MB
  • Program by Lucas Arts & Raven Software

Jedi Academy Dedicated Server v1.011 [Linux]

This is the Linux dedicated server that includes the dedicated executable and some documents to help you start running a Jedi Academy server.

Star Wars Jedi Academy dedicated server for Linux.

Version 1.011

(this server version will only host JA games patched to 1.01)

(You must have the new patch assets from jkacademy1_01.exe installed!)

-history

1.011 synch up with retail 1.01 patch

1.01 Minor update to fix faulty rand() calls.

With much gratitude to James Drews for compiling this

and sorting out the problems.

This archive file contains:

readme.txt : The file your reading now

server options.txt : List of server options

linuxjampded : Jedi Academy linux binary

jampgamei386.so : The game VM shared library

libcxa.so.1 : shared library needed by the game binary

server.cfg : an example server config file

Disclaimer-Jedi Academy Dedicated Server.rtf : Legal Disclaimer.

Install instructions:

On your linux box:

-Create a directory for the game. example:

mkdir /usr/local/games/ja

-Copy the linux binary into this directory

-Mark the file as executable. example:

chmod a+x /usr/local/games/ja/linuxjampded

-Create the 'base' directory. example:

mkdir /usr/local/games/ja/base

Note, YES, it is case sensitive and the program will look for all lower

case

-Copy the files from the base directory of the retail CD into the

base directory you just created. In particular, the assets0.pk3, assets1.pk3

and assets2.pk3

Yes, you need all of them...

-Copy the libcxa.so.1 to your lib directory if it doesn't already have it.

Example:

cp libcxa.so.1 /usr/lib

Running the dedicated server:

-"cd" into the game directory (cd /usr/local/games/ja)

-Run the binary. An example is:

./linuxjampded +exec server.cfg

This example assumes you have created a configuration file called server.cfg

and placed

it into the "base" directory. An example server.cfg file is included with this

distribution. You should modify it first before using it.

By default, the server will run in "internet" play mode and advertise its

presense to

the master server. If you wish to have a LAN play only server, change your

server

config to set dedicated 1, or change the command line to be:

./linuxjampded +set dedicated 1 +exec server.cfg

Notes:

-The game will look in the base directory or home directory of the user running

the

program (~/.ja/)

-If you set the logfile option to 1, the files will be stored in your user

home directory in ~/.ja/base/

-Running the linuxjampded binary under FreeBSD use

brandelf -t Linux /usr/local/games/ja/linuxjampded

-If you are running the server behind a NAT box, any client machine also

behind

that NAT box will not be able to see the server listed in the "internet"

list.

Switch to the local lan setting instead.

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