'HL Shadows', Part 1
A dreadful accident has occurred
- Category First Person
- Size 1.7 MB
- Program by ProMagnoN
'HL Shadows', Part 1
A dreadful accident has occurred... escape!
* Play Information *
Title : 'HL Shadows', Part 1
Filename : HLS1.zip
Author : ProMagnoN
Other lvls by author : moebius2, moebius, pipes, moog3, torture
Email address : [email protected]
Home page : members.home.net/promagnon/
Description : Read below! STORYLINE...
Additional Credits to : ValvE!!! Sierra!!! Worldcraft!!!
Difficulty Settings : Well, try it on hard, I dare ya!
New Textures : A very few.
CD Track : ??? what? Which one?
* Construction *
Base : Skratch for all of them
Editor(s) used : WorldCraft!
Compile Machine : P2-300 with
Compile time : AGES! Were talking days & days here.
Build time : More days & days but the hardware AGP accel helped...
::: STORY LINE (HEH) :::
What a party, eh! Those barneys sure know how to throw one, and the
antics of that professor, what was his name? The one with the mustache?
Ah who cares, anyways, hell of a party, and then some. Of course, most of
it lies quite dead in your memory, as you blacked out somewhere halfway, a
short while after someone brought in some home made drinks, created in his
lab while the supervisor wasn't looking, then kept running under pretense of
biological experiments! Applejack, that's for sure!
Now its The Next Morning. You vaguely remember someone shaking you and shouting
about an appointment at the Anomolous Materials lab. After having ignored them
for long enough they left grumbling something about having to find someone else
to do it.
You wake up with a sudden awful realisation that it's the building, not your
stomach rumbling, and all hell seems to have broken loose. You hop off your
bunk in the dormatories level of the 'pylon 4' tower which you have a room in,
and head off to investigate...
::: STORY LINE EXPLAINED :::
Well, this 'episode' is what might have happened if you, Gordon Freeman,
did not in fact wake up slightly late for the Experiment but in fact, didn't
wake up until MUCH LATER, finding all hell broken loose, since someone ELSE
had executed the ill fated experiment instead...
Unzip this file to your halflife dir, keeping the directory info in
the archive. If that fails, make sure the file pmcust.wad is in your
halflife/valve directory and the bsp files are in your halflife/valve/maps
directory and the .n?? files are in the halflife/valve/maps/graphs directory!
Go to console, type skill
is the dificulty you want, 0 = piss easy
and 3 = hell, and 9 = uberhell!!!!! Press enter.
then type "map pmm00" to begin. (press enter, duh...)
::: ADDITIONAL INFO :::
This is just the FIRST PART of the scenario, its about 8 BSP's. In it, you have
to escape from the tower-pylon-thiny you wake up in. Not an easy task... as you
Half Life Shadows will eventually become a full blown MOD for half life. With
new weapons, new monsters, and some really really interesting predicaments and
puzzles. I am working as fast as time allows, after all there's only 20 waking
hours in each day, eh? =)
I also need that SDK. Then you will see something indeed!
Features/notes of this first part:
* Actual times that the flashlite ACTUALLY BECOMES USEFUL! Use it!
* watch out for environmental hazards. I try and make it kinda obvious but I
STILL see my beta testers go running into shock machines etc... maybe they just
curious? I mean, a barney runs into it and gets gibbed what makes them think
that THEY will survive???
* If you find yourself in the room with the writing all over the walls saing,
"Well done, you have reached the end... blah blah" then guess what! It's the
end of this first EPISODE not the whole thing, I'm still working on the next
episode, etc... just wait for it, in the mean time why not play it again on
hard skill level? Or email me comments!
* This is not fixed to be the final outcome when the patch is done. Since I plan
to add new monsters/weapons/items, etc... these maps might be modified quite
differently in the final product but thats waaay in the future =)
Feedback? [email protected]
Following: Standard disclaimer!
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.