Warhammer 40k: Dawn of War Patch v1.40 - v1.41

This is the v1.41 patch for Warhammer 40,000: Dawn of War,...

  • Category Real-Time
  • Size 27.5 MB
  • Program by Relic

Warhammer 40k: Dawn of War Patch v1.40 - v1.41

This is the v1.41 patch for Warhammer 40,000: Dawn of War, updating the sci-fi RTS from v1.40. Read below for more specific information sent by Relic Entertainment.

Patch 1.41 Changes

- Killa Kanz now use 4 Support Cap (up from 2)

- Tankbustaz have been increased in cost to 75/20 and have had their build/reinforce time increased to 20/15 seconds

- Bomb Chuckaz now cost 50/50 (up from 25/25), and the train time has been increased to 25 seconds.

- Increased the reinforce cost and reinforce time of Nob squads to 45/10

- Increased the cost of the Waaugh banner Bigga Gunz upgrades to 50/50

- Added a hotkey for the Mega-Armored Nob

- Added a hotkey for the Mega-Armored Nob's Power Surge ability

- Removed the starting Slugga Squad for Orks

- Reduced the damage that Trakks do to building armor

- Reduced the damage that Tankbustas do to building Armor

- The Defiler auto cannon's damage has been considerably reduced

- Defiler cost changed to 150/260

- Increased the damage on the Chaos Lord's Plasma Pistol

- Increased the damage on the Sorcerer's Plasma Pistol

- Increased the damage on the Aspiring Champion and Raptor Champion's Power Sword and Plasma Pistol

- Reduced the damage that the Raptor Bolter Pistol does to builder armor and commander armor

- Reduced the amount of damage the Khornate Chain Axe does to vehicles

- Increased the HP on the Assassin to 350 (up from 100)

- Changed the Assassin's armor type to Commander

- Increased the damage Assassins do to Commander Armor

- Decreased the cost and build time of Satellite Targeting Resolution to 100/25 30 seconds (down from 150/150 90 seconds)

- Weapon Specialization now requires Satellite Targeting Resolution

- Fixed the graphic effect for the Leman Russ Battle Cannon (units hit by the battle cannon should now show an effect)

- Imperial General and all members of the command squad can now detect infiltrated units

- Priests can no longer detect infiltrated units

- Priests have been increased in cost and build time to 100/50 30 seconds

- Guardsman melee damage versus buildings has been lowered

- Techpriest armor has been changed to commander armor

- Techpriest HP have been increased to 250

- Techpriest Laspistol damage has been lowered

- Guard Power and Requisition upgrade bonuses are now closer to those of the other races

- Body Armor upgrade has been increased in cost and build time to 100/50 45 seconds

- Reduced the training cost of the Assault Marine from 60 to 55

- Increased the damage the Space Marine Tactical Missile Launcher does against buildings

- Increased the damage on the Force Commander's Power Sword and Plasma Pistol

- Increased the damage on the Chaplain's Power Sword and Plasma Pistol

- Increased the damage on the Librarian's Power Sword and Plasma Pistol

- Increased the damage on the Sergeant and Assault Sergeant's Power Sword and Plasma Pistol

- Changed the Hotkey for the Chaplain to C

- Added a hotkey for Sniper Training

- Changed the Hotkey for Scout Infiltration research

- Increased the cost and build time of Melta Bomb Research

- Increased the duration of the Eldar Entanglement ability to 7 seconds (up from 3)

- Reduced the research times for the Eldar Infantry Accuracy Upgrades

- Reduced the research times for the Eldar Infantry Health Upgrades

- Increased the effectiveness of the Eldar Infantry Accuracy Upgrades

- Increased the effectiveness of the Eldar Infantry Health Upgrades

- Removed the phantom slag deposits on Battle Marshes

- Fixed an issue where DOW used the WA maps in Automatch games.

- Fixed an issue where hotkeys stopped working after player pressed Alt-Tab to switch between game and other applications.

- Fixed a rare crash when player logged in to Online game.

- Fixed occasional crash due to memory leak where the Army Painter would crash after being open for more than 10 minutes.

We also made a tweak to the Raptor Bolt Pistols and Ogryn Ripper Guns to fix a few small issues, but they came very last minute and didnt make it onto the official change list.

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