Uplink: Hacker Elite v1.31 Patch [Linux]
This patch brings your Uplink title to version 1.31 with a...
- Category Real-Time
- Size 1 MB
- Program by Strategy First
Uplink: Hacker Elite v1.31 Patch [Linux]
This patch brings your Uplink title to version 1.31 with a couple of fixes over v1.30. This version is for Linux machines.
Change log:
VERSION 1.31
- Fixed : Modems on LAN systems stopped working. They would crash the game if you moved the mouse over them on the map, or tried to connect to them.
- Fixed : Shouldn't crash if can't find a sound device.
VERSION 1.3
- Changed : Probing of LAN systems can now only be done if you have a
connection to them. You cannot Probe an 'island' LAN system.
- Changed : Uplink will now search for new LANs in data/lans everytime you
start a new game OR load a game. Newly found LANs will be added to your existing game - there is no longer any need to start a new user to load new LAN files.
- Changed : Map scrolling speed now resolution independent.
- Changed : Loading/Saving data should be much faster.
= Fixed : The ShinyHammer special mission told you to attack the Arunmor LAN, but checked success against the Arunmor Central Mainframe
- Fixed : Problems with the Software Sales menu causes the Voice Analyser to be invisible in 640x480
- Fixed : Spelling mistakes : IEE Acreditation
- Fixed : long standing Uplink bug where some Steal-File missions would
occasionally ask you to steal a file that was encrypted at greater than level 7 (the maximum decrypter strength).
- Fixed : Bug in the News screen which prevented you from reading the full text of a news article
- Fixed : The default IRC channel was set to #uplink-test instead of #uplink
- Fixed : Sample Local Area Network should not be targetted for missions
- Fixed : Really nasty bug that would sometimes cause the game to crash or your userfile to become unloadable if you bounced a connection through multiple computers with the same name - eg "Arc Access Terminal"
- Linux : * Fixed theming
* DOS text files are now read in properly (this affected
custom LANs and gateways)
* Save games are now stored in ~/.uplink
* Graphics backend is now OpenGL/SDL (previously used glut)
* Sound backend is now a patched SDL_mixer to allow
playing of UNI files. (see SDL_mixer.patch for changes)