Quake II - Base3 Textures
- This is more or less my first real texture set...
- Category First Person
- Size 2.9 MB
- Program by Maric
Quake II - Base3 Textures
- This is more or less my first real texture set. Real, meaning that it is a semi-cohesive bunch of or textures in four shades of color that work well together. The set is comprehensive enough that (I think) an entire map can be worked out with them. My intent though, was to make a set of basic textures that could be used with almost anything else out there.
1marics_base3 Texture set for Quake2
All textures made from scratch with... (just a few bits were taken from Id and CTF textures)
-Texture Maker - http://www.texturemaker.com/
-Wally - I cannot seem to find an active Wally site anymore
-Paint Shop Pro - http://www.jasc.com/
-Photo Shop - http://www.adobe.com/products/photoshop/main.html
-This is a third installment for my base texture set, it includes, ceilings, edge-plates, new floors, new bricks, CTF-oriented-textures and a load of panels with the Q2 symbol on them.
- This is more or less my first real texture set. Real, meaning that it is a semi-cohesive
bunch of or textures in four shades of color that work well together. The set is comprehensive enough that (I think) an entire map can be worked out with them. My intent though, was to make a set of basic textures that could be used with almost anything else out there.
- The four colors/shades are gray, dark-gray, green and brown-ish. The gray and brown-ish may and may not work out. I was going to leave the brown set out but figured some were worthwhile and the others can be deleted or ignored by any interested users.