A small map with mine like tunnels and pools of water
- Category First Person
- Size 1.2 MB
- Program by John E. Schuch
A small map with mine like tunnels and pools of water. Be ready for fast and furious fun.
* THIS LEVEL IS NOT MADE BY OR SUPPORTED BY id Software *
* REQUIRES REGISTERED VERSION OF QUAKE3 *
**** BETA TEST RELEASE ****
Released: December 27, 1999
Title : Forgotten Mines
Filename : HALCTF1.BSP
Author : John E. Schuch
Email Address : [email protected]
Editing page : http://qw3.gamedesign.net
Other page : http://www.pyropimps.com
Description : CTF level
* Play Information *
Game : Quake3 reg.
Map Name : halctf1
Bot play : No (pending)
Deathmatch 2-10 : No
Capture the Flag : Yes
* Construction *
Base : Remake of ThreeWave CTF4
Construction time : About 6 hours
Compile times : bsp - 16sec
vis - 1711sec
light - 2265sec
Compile machine : p2 333MHz w/128meg PC100
* Other *
Somewhere around 12 to 15 maps, not available on the net.
About 20, no longer available -- Urbana CTF/DM mod
RA2MAP12 (Hal9000's Pimprena)
HALRA2 (Hal9000's Pimprena II)
HHOPE (Hadley's Hope)
OTHERWARE (The Other Warehouse)
UBERDM (DM competition map for E3 Uberfest 98)
HAMTIME (HammerTime for HAMMERTOWN->StLouis)
MINER (Miner 1999er)
ARGH (Castle Argh)
and a few other non-internet-published
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
This map or any part of it may *NOT* be distributed over any
medium at this time, or anytime in the future, for profit in
any form of currency, credit, or rocks and pebbles
(depending on your culture).
* Etc *
Still getting used to the change from Qoole to Q3Radiant.
Major props to Mr. Wight, the original author of the
"Forgotten Mines" level from Qworld 3wave CTF back in the
day. Still my all time favorite CTF level.
BETA TEST: This is still beta, in its final form. Final
version will be soon. Gotta figure out why the bots are
not working correctly...
Hope you enjoy it.