Real Life v1.2 for Quake 3 Arena
This version of Real Life for Quake 3 Arena contains many...
- Category First Person
- Size 494.1 KB
- Program by Derrkus
Real Life v1.2 for Quake 3 Arena
This version of Real Life for Quake 3 Arena contains many new features, including new weapons such as the Miningun and M16 assault rifle. Several bugs were fixed as well. See [More Info] for more information.
Real Life Mod v1.2 for Quake 3 Arena (21.7.2000)
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What it does ?
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-now included new M16 assault rifle ;)
-realistic falling damage
-realistic weapons (yes it hurts. doesn't it :P)
-unreal weapons (plasmagun, railgun, bfg, lightning) are banned
-respawn times increased:
*armors, powerups and megahealths in 180 seconds
*health, ammo and team weapons in 120 seconds
-machinegun is now minigun :) (fire rate improved, but now so accurate anymore)
-ammo limits:
*minigun 200 bullets
*shotgun 30 shells
*grenade launcher and rocket launcher 10 grenades/rockets
-items changed (explained in the items part)
-doors can't be shot open
-players health can't go over 100 exept when using regeneration and when you respawn
-max armor is 150 (if you have 150 it will drop to 100 gradually)
-air moveability reduced
-reload times increased
*it takes 2,5 seconds to reload a grenade or rocket launcher
*it takes 1,6 seconds to reload a shotgun
Installation
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1. Make a directory named "real" in your quake3 directory
2. Unzip the files to the "real" directory
3. Play&Enjoy (P&E :D)
Playing
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Run Q3A with this parameter +set fs_game real. Like this quake3.exe +set fs_game real
Items
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-Health:
*Small Bandage 3 health
*Large Bandage 14 health
*Small Medpack 20 health
*Large Medpack 25 health
-Armor:
*Armor Patch 3 armor
*Kevlar Vest 30 armor
*Heavy Vest 50 armor
-Ammo:
*Shells 8 shells
*Bullets 30 bullets
*Frag Grenades 2 frag grenades
*Rockets 2 rockets
*M16 ammo 30 bullets for M16
-Powerups:
*Quad Damage, Battle Suit and Speed last for 15 seconds
*Invisibility, Regeneration and Flight last for 10 seconds
Known bugs
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-you can pickup ammo although your ammo is already at max, but it doesn't add the picked up ammo.
the machinegun doesn't have this bug.
-M16 skin still underwork
Version history:
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version 1.2:
-added M16 assault rifle
version 1.1:
-more realistic weapons and falling damage
-item changed
-minigun added
-now it says "banned" when you pickup a banned weapon
-ammo limits added
-doors can't be shot open
-players health can't go over 100 exept when using regeneration and when you respawn
-max armor is 150
-air moveability reduced
version 1.0:
-realistic falling damage
-realistic weapons
-you can't use unreal weapons (plasmagun, railgun, bfg, lightning)
-respawn times increased. health and ammo respawn in 60 seconds, armors and items in 120 seconds
-you get 20 bullets from one box, 8 shells from one box
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Enjoy...
Please email me your comments, bug reports and suggestion.
Author: Derrkus aka CacheMismatch (Markus Derry)
URL: www.mbnet.fi/~mderry/
Email: [email protected]
ICQ: 11969509