Postal 2: Share The Pain Demo [Linux]
The Postal 2: Share The Pain multiplayer demo will allow you...
- Category Shooting
- Size 167.3 MB
- Program by Running With Scissors
Postal 2: Share The Pain Demo [Linux]
The Postal 2: Share The Pain multiplayer demo will allow you to try the addition to the single-player sequel to Postal. This is the Linux version.
This is the GNU/Linux client and dedicated server for the Postal 2 "Share the Pain" Multiplayer demo.
Bug reports go to https://bugzilla.icculus.org/
There is a mailing list for discussion. Send a blank email to [email protected] to get on the list.
DO NOT REPORT LINUX BUGS TO THE MAILING LIST
Bug reports go to https://bugzilla.icculus.org/
Happy Holidays!
--ryan.
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Postal 2 Share The Pain
Demo
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The Postal 2 Demo gives you a taste of Paradise.... Paradise, Arizona, where the Postal Dude lives.
Features
- POSTAL 2 is about humor with absurd, over-the-top, violent content
- Gary Coleman: Special Guest Star (not in demo)
- Liquid Dynamics: Pours, drips, runs and puddles
- AI: Sophisticated AI supports people and animal interactions
- Epic's Unreal Warfare Engine
- Karma Physics for realistic ragdoll deaths
Gameplay
- You play the Postal Dude
- Aggressive or Passive: POSTAL 2 is only as violent as you are
- One large, non-linear world (demo limited to a small area)
- Enter and explore multistory buildings, homes and rooftops
- 5 days in the week; multiple errands per day (demo limited to one errand)
- Explore the world and accomplish your errands at your own pace
- Interact with Non-Player Characters
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System Requirements
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Minimum
- A relatively modern x86 GNU/Linux or FreeBSD system*
- glibc 2.1 or higher
- Hardware-accelerated OpenGL drivers**
- Pentium 3 or AMD Athlon 733 MHz processor
- 128 MB of Memory
- 1.2 GB available hard drive space
- 32 MB GeForce 2 or Radeon-class video card*
- OpenAL-compatible sound card
- CD-ROM
Recommended
- 1.2 GHz Pentium 3 or AMD Athlon processor
- 384MB of RAM
- 64MB GeForce 3 or Radeon 8500-class video card*
*FreeBSD support is provided through the Linux binary compatibility layer
**We are not responsible for buggy OpenGL drivers. Please check with your vendor
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Copyright 2003 RWS, Inc. All Rights Reserved
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